Match Maker fail or what?

Just finished a battle, which to say it was one sided is an understatement.

We were swept from the field in minutes, i finished 1st on the losing side with 1443 points.
1 cap, 1 tank & helicopter kill. not a stellar performance but grinding my new auto-loading Leo2. (got lucky with the last suitecase event).

now what got my attention was the somewhat lopsided team rosters. after a swift defeat i took some time to browse through the line-ups of both team, this is what i found:
our team:
11 x 10.7;
3 x 11.0;
1 x 11.3;
1 x 11.7;

the opposition:
6 x 10.7;
2 x 11.0;
4 x 11.3;
4 x 11.7;

To make it worse our two "top-tier"players were at the bottom of the score list, while their top 3 killed more (20) then our entire team combined.

Now was this a fluke, a random failure of the MM trying to balance the teams? Or has this happen to anyone else before.

I know there is always a chance of full uptier as it was now, but a 2 against 8 advantage for the enemy in available top BR’s seems a bit unfair.

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Whole game is unfair bro, nothing new. People complaining about that problem long time, but seems Gaijin doesn’t care. As BVVD said once: “everything is fine, if there was problems people would leave game, but playerbase increases” (he said something like that) so Gaijin doesn’t see problem, as always.

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Yes it happens all the time, it is a combination of poor match making, the horrendous BR system and that some vehicles/planes and ships should not really be in the game as they are so useless they are a hindrance and a gift kill to the other side, plus the RNG and endemic cheating it makes for a poor gaming experience.
But this is all masked by the company and player base defaulting to its a skill issue just papering over the cracks that will never be fixed. As they have no real competition ( WoT has its own problems) then people just keep playing regardless the occasional review bomb does not do a lot to change it all.