The Pantsir SM (equipped with a large number of small missiles that intercept drones and a high-speed missile of 1700m/s) added to the game in the next version has refreshed the strength of SACLOS air defense. It can be predicted that this AA can effectively suppress all helicopters, but many series do not even have a SACLOS air defense system that can be compared to the Ito90m, let alone armor. The same problem is even more serious in the China Italy Japan and Israel, as they do not even have high-speed handheld air defense missiles, The missiles speed of hq17 is too slow to counter top tier helicopters, and German FlaRakRad and American and British ADATS are also not easy to deal with top tier helicopters due to various reasons. Therefore, here we will summarize some suggestions for SACLOS air defense systems of other systems besides USSR,France and Sweden, so that these systems can counter helicopters. Although it is highly likely that they still cannot achieve the current effect of Pantsir S1, they will no longer only be passively defended
(I admit that air defense systems such as Sky Sabre, hq11, and Aster have strong ammunition interception capabilities, but active radar missiles cannot attack helicopters that can control speed. Compared with them, Pantsir SM can rely on a 1700m/s 95ya6m to strike enemy helicopters and use a TKB1055 that can carry up to 48 rounds Intercepting missiles, this is much more outrageous than the AA with only 8 to 16 missiles)
The only saclos spaa for Israel its the HVSD ADAMS or the greece/cyprus spaa.
It should have been a priority before and after the addition of LDIRCM to give these nations saclos spaa.
China has a wide range of options, such as HQ17ae, FK2000, and FK3000. FK2000 would be a good choice, as its missile principles and data are very similar to those of 95ya6.

It has two versions: 12 missiles or 16 missiles.
funny bus, i want that ingame
Some nations might not get better SACLOS AA then they already have.
I think the key to this problem lies in the accuracy and ground clutter resistance of the ARH MSL
Aster30 Buk NASAMAS … AIM120C the ARH MSL in game be weak to in earth
In fact they can kill heli ;they ground clutter only takes effect below 10m ,is not 60m ;60m this is very fake
Not just because of this,when the helicopter is in lateral motion and continuously releasing foil strips, even without multipath interference, ARH missiles will still be interfered with.
Greece has tor-m1, which is indeed a good choice for Israel’s 11.3 queue
the way it is currently implemented, a hovering heli is essentially doing a perfect doppler notch.
from the heli perspective it is extremely trivial: just go into hover mode and only press the key to go left or right.
ARH missiles will fly past you. Buks may occasionally hit due to their enormous proxy fuze radius. So essentially in WT a heli can comfortably hover even at 500m as long as all incoming missiles are only ARH or IR. Only SACLOS is a threat.
In real life, a heli can’t “notch” by moving perpendicular to the missile: Its rotor blades create a constant, unavoidable and very unique radar signal, making it trivial for ARH missiles to home in. Their protection is the ground clutter which is very strong when flying at treetop level.
If I were to choose SACLOS AA from Italy, it would be DRACO, which can use DRAT guided projectiles with a speed of 1200m/s. It uses Command Line Of Sight guidance and a firing rate of 85 rounds per minute, which would be an alternative solution.
So this OTOMATIC on steroids shoots 76mm rockets?

