
In this scenario I am playing GRB and I have already spawned the Corsair once, as you can see from the Back Up indicator.
It is equipped with 2 1000lb bombs.
Why is it cheaper for me to spawn the Corsair with bombs a second time than it is to spawn the guns-only Mollins Mosquito for the first time?
On the other hand, I have had instances where I spawn the Mosquito first and then the point cost for the Corsair(with bombs), or a second Mosquito, does not increase at all.
So why do the spawn costs only increase when I spawn the Corsair(bombs) first? Why does the point cost for the Mosquito that only has guns and doesnt even have the potential to carry bombs go up at all? Why does it matter which one is spawned first?
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Because the Su-34 is an attacker while the Su-30 is a fighter, so gaijin made SP rises universal in a (failed) attempt to make Kh-38s less outrageously overpowered
just another example of top tier making the rest of the game worse
While I accept that explanation it doesnt exactly make it make sense.
Attackers used to have split SP requirements: spawning a fighter wouldn’t affect how much it cost. attackers also have a flat sp cost iirc, loadouts don’t matter that much
Okay but why doest the cost of the attacker only go up if I spawn the fighter first?
Why doesnt the cost of the fighter go up if I spawn the attacker first?
They changed spawn costs only based on A. Top Tier missile slingers for plane types and load SPs B. Yak9 with ns45 for cannons
Combine these 2 and you have this effect. Abs. nonsense but they don’t care about lower brs