I have a question. UK tree get a rearrangement but for now no commonwealth or export vehicles will be added for this update?
Why making this choice now and not in a future update with those new vehicles?
I have a question. UK tree get a rearrangement but for now no commonwealth or export vehicles will be added for this update?
Why making this choice now and not in a future update with those new vehicles?
@Smin1080p_WT do you have any info about the APS trophy fix? i think its been under investigation for a bit too long…
we are literally getting 2 aussie hornets and a canadian one
There is also the Ram I.
Tec makes another crying video and calls the VT-4 a fake leak from one guy

I mean why not? It’s a nice quality of life update even if they don’t add any new commonwealth tanks.
To provide people with sufficient time to:
A) Research what they want or were in progress with before the changes
B) Allow people to adjust to the changes after the fact before any new vehicles.
There is no reason not to do it currently.
@Smin1080p_WT Why is America the only one getting the AH-64E. Can’t the devs just copy and paste it into the uk tech tree with the British army skin on it ??
As planes… They changed the ground tree
I belive Smin already denied it this update
Edit: Here
We use a different protection systems and MAWS and we don’t have to my knowledge LDIRCM countermeasures making it food for IRIS-T :(
The British version has differences that go beyond just the skin. Its not a “copy and paste” from one tree to another like that.
Well the developers reviewed it wrong. What now?

Since the number of ships with guided missiles is starting to be noticeable (as far as I remember, 4 or 5 units), we can gradually hope for the appearance of the County class. It is just a direct successor to the Daring class, which is already represented in the game. It is quite possible to expect somewhere around 5.3 or 5.7. Heavy cruisers are unlikely to be able to “surprise” heavy cruisers and battleships with them, but a destroyer or light cruiser will not like it if a Seaslug with a warhead of about 100 kg flies at it.









And in the mobile version of the game, this class already exists…
The SAMs I dont think would be at all usable vs ships unlike the SAMs on the US ships as they will probably require a radar lock.
So I was basically thinking 4.7. Essentially a HMAS Tobruk but instead of a laod of 40mms it had the SAMs.
But it is certainly overdue
Considering the HE performance, it is hard to say, at least now most of DDs which doesn’t have STS armor will be pretty easily sunk by HE shells
Less that, more whether or not they could even be guided. What i’ve read Mk1 Skyslugs required a radar lock but Mk2 skyslugs had “limited anti-ship capabilities” or whatever that means. Not entirely sure how it will work and its entirely dependent on how they model it, but I could easily see it being anti-air only
We already have LOSBR missiles in the game. I’m not sure that they need radar capture, the main thing is that the radar is shining in their back, and you can direct the radar beam anywhere.
Moreover, during the Falklands War, HMS Glamorgan fired (Yes, Mark 2) at a radar site near the Port Stanley airfield.
And in general, the fact that there are two models of Seaslug is even good. Because they can be researched. Mk.1 in “stock” and Mk.2 through research.
Naval SAM’s ‘radar lock’ is little different to those of air’s, as illuminator is dedicatd ‘locker’, and missile basically follows where illuminator points. So unless County class’ illuminator cannot point target near waterline, it would have anti ship capabilities.
Given the US will be receiving its second missile ship this update, I thought it pertinent to compile a list of reasonable additions to compliment the USS Charles F. Adams in other trees.