We don’t know anything except for the text present in the image. Feel free to guess.
You’re welcome
Well, I don’t think the TOCHKA U missile system is for any regime, but the s-300 and Patriot could be assumed to be for tank battles, of course, they won’t be added now. What do you think?
is the armour actually any good or…?
no lol
can we get optical tracking as a stopgap until then? Its useless at 8.3 right now
When I checked the UFP vs DM33 it was like 290-300mm vs KE.
So not bad for Ariete standards, but definitely nothing strong.
It’s still heavily WIP; I really hope the fuly fixed iteration will be something along the lines of:
Turret: 450 KE
Turret + WAR: 580 KE
Hull: 350 KE (realistically can’t expect more from it)
Reddit community is very upset about the HOBS report for AIM-120D being shut down.
considering other war kits (that arent Russian or Swedish) normally only add at most 30mm of KE idk I really wouldn’t get your hopes up
If they are fixing them at last… hopefully!
for any lurking tech mods
Seems like my intuition was right, they added ray reconstruction and some fps limiter settings.
I wonder if there is any performance optimisation made for ray tracing though.
From what I tested there is still some performance issues with it on dev server.
https://community.gaijin.net/issues/p/warthunder/i/dfek1I1OIWa8
Another quite significant AS90 report to add if you dont mind
I misread, and thought you were replying to a different post of mine. These low-detail modern ground targets are part of World War Mode ( WWM ), for use in the suppression of enemy air defences and strategic target bombing gamemodes.
In the Case anyone wonders what is currently reported for the new German Boxer
maybe a Mod has time and doesnt know what else to do :P
- [DEV] Lance II Turret Spike Launcher missing elevation
- [DEV] Boxer sWaTrInf missing Hull Spall Liners.
- [DEV] Boxer sWaTrInf Sights not moving with the Gun
- [DEV] Boxer sWaTrInf Incorrect Sight Stats
- [DEV] Boxer sWaTrInf Sight incorrect LRF Range
- [DEV] Boxer sWaTrInf missing PMC359
- [DEV] Boxer sWaTrInf Wrong Total Ammunition Count
- [DEV] Boxer sWaTrInF Commander Optic does not work
- [DEV] Boxer sWaTrInf Missing Composite Armor
- [DEV] Boxer sWaTrInf missing Protected Ammunition Compartment
- [Dev] The sWaTrInf should be called the sWaTrgInf
- 30mm Mk 30-2/ABM issue with ammo switch
- [DEV] Boxer sWaTrlnf incorrect engine power
I wanted to report that, but i didn’t trust the source alone, as I’ve seen 42/43/45 tons stated elsewhere, all with about the same credibility. wanted to see if i could find a proper source for it
my current belief is that it would be 43 ton for in game, but there’s a lot of conflicting numbers so i haven’t reported it
will add it anyway tho
It’s an official brochure by VSEL so it should be perfectly credible by gaijins standards
I’m yet to see any other weight values, the only place I can find 45 tonnes is from Military Today which is just a magazine

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Ill bring it out of the Spoiler for this
your source here states 45 ton (also 36? but i assume thats braveheart due to the max range?)

and these for flavour

45 ton does seem to be the most stated number unfortunately
Forecast international isn’t a primary source I was just using it as an example there as I couldnt find anything else lol
Where is the second image from?

this one
