Major Update "Ninth Wave" - Rumor Round-Up & Discussion (Part 3)

Well, I’ll have to try then. Don’t think I’ve ever managed to do that even in my rafale. Never actively tried to do it since I’ve always been under the belief that, if the missiles gets up to speed, it’s not evadable.
In this case, having dual plane might be more important for it (and the Aim7) than other fox 3s

That’s by bleeding it out of energy. I think what Kensai what’s hinting at was more like evading it while it still has lots of energy (like rolling an AIM7 in front aspect)

You can also fly a serpentine (horizontal fly to the left and then a hard curve to the right). At speed it’s even easier as its overcorrection and poor AoA and pull make it difficult for it to correct its overcorrection. But that only works for the AIM-120, you won’t be able to defeat a R-77, let alone a MICA (especially if its motor is still burning) as these pull way harder.

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Oh to be noticed

What are these modes for?

We don’t know anything except for the text present in the image. Feel free to guess.

You’re welcome

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Well, I don’t think the TOCHKA U missile system is for any regime, but the s-300 and Patriot could be assumed to be for tank battles, of course, they won’t be added now. What do you think?

is the armour actually any good or…?

no lol

can we get optical tracking as a stopgap until then? Its useless at 8.3 right now

When I checked the UFP vs DM33 it was like 290-300mm vs KE.

So not bad for Ariete standards, but definitely nothing strong.

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It’s still heavily WIP; I really hope the fuly fixed iteration will be something along the lines of:

Turret: 450 KE
Turret + WAR: 580 KE
Hull: 350 KE (realistically can’t expect more from it)

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Reddit community is very upset about the HOBS report for AIM-120D being shut down.

https://www.reddit.com/r/Warthunder/s/mSpCSREOcs

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considering other war kits (that arent Russian or Swedish) normally only add at most 30mm of KE idk I really wouldn’t get your hopes up

If they are fixing them at last… hopefully!

for any lurking tech mods

Seems like my intuition was right, they added ray reconstruction and some fps limiter settings.
I wonder if there is any performance optimisation made for ray tracing though.
From what I tested there is still some performance issues with it on dev server.

https://community.gaijin.net/issues/p/warthunder/i/dfek1I1OIWa8

Another quite significant AS90 report to add if you dont mind

I misread, and thought you were replying to a different post of mine. These low-detail modern ground targets are part of World War Mode ( WWM ), for use in the suppression of enemy air defences and strategic target bombing gamemodes.

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