A counter how?
By flying really low being impossible to intercept with the Kirovs missile systems and sinking her with Anti shipping missiles
You’re not aware of the Kortik’s are you?
They don’t have a 100% interception rate, it’s fun to think these systems are infallible. Back in the 80s not so much.
This goes for basically everything lol, I doubt a buccaneer will be even slightly a threat, it would be seen before it came over the horizon due to the large mast and fired on. Aegis equipped ships are a different story.
How about we imagine the Kirov and Buccaneer being on the same team and not fighting eachother?
Like say, 4 Kirovs and 28 Buccaneers, how many Montana’s (or ship/aircraft of your choosing, regardless of being real or paper) can they take down before all of them are lost.
Tu-95 is riel
But I was talking about lineups;
Even if no ship ever individually matches Soyuz, out lineups will surpass it by sheer numbers.
Eh, the Bucc was intended to fly below the radar horizon of the Kirov, typically below 500ft, then fling a tactical nuke from a few km away in a weird back-flip manoeuvre. At least in war games it proved effective, and I doubt a CWIS would be able to target a nuke with very little warning.
they can only have 3 ship spawns in a normal game, Russia has Soyuz they could probably still get Stalingrad and they have Krons seems like a very good line up to me
How does the Vanguard feel on dev?
Soyuz, Stalingrad and Kron significantly pale compared to Missouri, Iowa and South Dakota, for example!
Or H-39, Tirpitz and Bismarck.
After all, remember Stalin and Kron are 305mm BCs with light armor only.
if its good it will probably be nerfed knowing gaijin lol, but in all seriousness its protection from what I have seen is pretty good
Hmm… okay, but I feel something is totaly off with aiming on the dev server, was having issues with Hood too so I dont think its a vanguard issue.
But also the Bot battleships are rather insane and just focus fire you, again, feels like maybe a dev server problem rather than a Vanguard problem. But the SC rounds feel like they hit fairly well
I was trying out the AA change on renown and it didnt seem to want to aim properly, even with the range set to 5km its shells were landing like 3km short
Yeah, I was finding the ranging was getting “stuck” and I needed to swap to a new target and then back again for it too update
Oh, should also mention. She has C&P of Hoods FCS at the moment, which sucks. Riley has a report planned for that I think, to get her a similar FCS as found on HMS Tiger (really fast updates)
Also gunna try and push through 25 second reloads too
1980’s Iowa might be crazy though
Russian carriers are very heavily armed, they will end up being pretty good unfortunately
When can I purchase Comanche
and F-2