Major Update “Hornet's Sting” — DEV Server Changelog (10.03.2025)

For those interested I’ve created a report here:
https://community.gaijin.net/issues/p/warthunder/i/M2Yy4K0KQFVY

i hope it’s enough :)

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@Smin1080p_WT
Hey Smin I was wondering if Israel would be getting anything else as part of this update or is the premium Netz the only planned addition?

still waiting on a word on the PzH 2000 Spall Liner and Ammo come on its been 3 months one of the rounds can even be copied over from the Japanese Type 99 or is it forgoten again like some other reports like the Ready Rack on the CR2s

2 Likes

can anyone use dev server?
it says connecting to server

devs server isnt like normal server, it has limited processing time so it would take someone like 10 seconds but for others 5-15 minutes
you can reset and rejoin which can help
what i did^

Thanks

Still waiting on them to acknowledge this in any way, shape, or form. Even just saying “No this is what it’ll be, suck it up.” would be better because they would at least acknowledge that people are protesting it. And give me a reason to stop caring about playing NAB.

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any1 feel the f/a-18a needs more weapons for air to ground role? maybe the laser guided mavericks?’

bit disapointed with it just having bombs and rockets.

The method for controlling the tilt of the aircraft radar antenna has been changed. […]

This change is awesome! Very important quality of live change for top tier Air RB.

They were only able to be carried by the F/A-18 after 1991 so it’s unlikely that the -18A (in this specific configuration) can.

ok nvm. someone else actully reported this. so we will see if they get added.

Maybe it can come with voice warnings, MAWS or centre line bombs :D

(Gripens seriously need some love)

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Don’t we all. x)

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do you know if the ja35 has a similar switch?

would be very nice, would be the 2nd of our 5 10.x SPAAs to have any sort of real defence against tanks then

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essensially a ZSU-57-2ing of the T-54 hull but to the T-72/80 hull

While this system is great, and the idea of easing newer players into naval is really cool maybe we can have a rank limit on this system like we have a limit on scouting in ground rb? If the point is to make it easy while you learn about the other aspects of naval shouldnt leading be taught as well as new naval players progress throught the tech tree? Maybe limit this system to rank I and II?

i got into naval arcade during this current battlepass, i found it a lot of fun and while i didnt start from the start as i have some premuim coastal vessels i have never touched i still had a bit of difficulty getting the aim down, specifically things like changing target lock and what have you. I didnt have a problem with lead, though i play alot of ground and air so i automatically know to lead targets. i did have to figure out other things though so i think if i was completely new i would have found the lead helpful however, as i plan to play more Naval i do eventually wish to get into Naval RB and i can say if i had this automatic lead system from the start and they got into a RB match and have to figure it out it will come as a big learning difficulty as oppose to slower playstyle or ranging system.

(i pray this automatic lead is not a test in naval to implement on top tier vehicles with automatic lead as part of their fcs)

Did the Tracked Rapier get its .50cal’s?

Dev server was not updated, so no

Damn