It would be nice for the accepted dev reports for the autoloader in the 3 most modern chinese tanks to be corrected to 6.5 seconds (9 rounds per minute). The Al Khalid I (the specific version the devs added to the game) should also be affected by this.
It’s somewhat annoying that this still is not happening, despite it being documented.
It would also be wise to folder j11a with j11 so that j11b can stand on it’s own.
@Smin1080p_WT since you said you might have missed a few could we get a look at those sry for pinging you again for it
Spr4yz
February 28, 2025, 8:56pm
112
Does anyone have the source on the Sagittario 2 AP ammo? Googling the source comes up with nothing.
近衛府
February 28, 2025, 9:01pm
114
What happens when I manipulate “Options/allowWebUi” in the Custom Battle settings section? Or is it still WIP?
Pity that for those HUD’s the attitude indicator and Flight Path Marker don’t work (unlike in the Hornet where - a first in WT - those elements work perfectly)…
3 Likes
Morvran
February 28, 2025, 9:07pm
116
The method for controlling the tilt of the aircraft radar antenna has been changed. Now, the antenna stabilization mode by elevation angle relative to the world coordinates can be enabled and disabled via a new control called “Switch Radar/IRST gyro stabilization on/off” without going into the game settings. When enabled, the antenna is stabilized by an elevation angle relative to the world coordinates, which is the same as it was before when the “Constant elevation of radar antenna” option was deactivated. When disabled, the antenna stabilizes relative to the aircraft, as it was before with the “Constant elevation of radar antenna”, but now the antenna can be controlled with “Radar/IRST tilt cotrol axis”. A “Reset Radar/IRST direction to boresight” control for quick antenna centering in both axis has also been added.
This is the best addition we’ve had for radars in a long long time
F-5A(G) bug reports acknowledged/fixed when?
Most of these are simple fixes other than the JATO , when new vehicles are introduced with bugs or errors, they become a hassle to fix in the future as they’re usually buried under newly introduced vehicles - best to fix it now than in the future.
2 Likes
The Su-30SM also has a Flight Path Marker. It looks to be working pretty well too.
Spoiler
Hopefully it gets added everywhere else now. Honestly we just need a HUD/Cockpit overhaul, the amount of bugs and issues with them is astounding.
2 Likes
Bonrath
February 28, 2025, 9:21pm
120
rhine actually gives these vibes now, a genuine thank you for this
2 Likes
_Duval
February 28, 2025, 9:21pm
121
why can i not get onto dev server.
I was literally just about to ask if anybody else is having difficulties getting onto the dev
_Duval
February 28, 2025, 9:24pm
123
keep getting 8000100B Account authorization failed. was on dev when it came out so why cant i get in now. i checked files everthing
My error code is 81110013 Failure to load player profile, and I was also able to play earlier
Possibly hamsters stung by some hornet or something…
7 Likes
The method for controlling the tilt of the aircraft radar antenna has been changed. Now, the antenna stabilization mode by elevation angle relative to the world coordinates can be enabled and disabled via a new control called “Switch Radar/IRST gyro stabilization on/off” without going into the game settings. When enabled, the antenna is stabilized by an elevation angle relative to the world coordinates, which is the same as it was before when the “Constant elevation of radar antenna” option was deactivated. When disabled, the antenna stabilizes relative to the aircraft, as it was before with the “Constant elevation of radar antenna”, but now the antenna can be controlled with “Radar/IRST tilt cotrol axis”. A “Reset Radar/IRST direction to boresight” control for quick antenna centering in both axis has also been added.
This is the best quality of life update for air, thank you so much.
2 Likes
Morvran
February 28, 2025, 9:28pm
127
Was thinking the same thing. Looking forward to putting it through its paces on the dev server and see if it works well or has been… butchered and needs refinement
What does it imply? Being able to pull up and maneuver vertically without losing locks on the horizon, if I understand correctly?
It means you can tilt the radar up and down while the position stays the same relative to your aircraft’s nose.
Can I say how much I like the ground additions in this update? Please, more of this Gaijin. More WW2 and Cold War stuff. The endless rush to top tier can be tiring
1 Like
Oh, so the opposite kinda, hahah. Got it, thanks!