Well… aren’t 12-15km ranges a quite standard average for ingame engagement ranges anyway?
I find launches past 19 km to be extremely unreliable, because it’s just too easy to evade them when they take 40 seconds to reach a target; 40 seconds you have to maneuver and defend against the missile.
I guess I still don’t quite entirely get how Top Tier air is suppossed to work. Apparently, people are somehow getting 30 km kills and find an un-dodgeable missile with a 12 km range to be an issue because it can’t make such 30 km range launches.
Again, I don’t see this a pro. It is a con due to the insane amount of premium vehicle spam which will inevitably fill your teams with beginners and farmers
Overall yes but my experience with amraam 15km+ kill is very common mica can’t do this I don’t know about rafale that they can shoot further? I don’t have it yet but my14.5km with mica i only done it once
I mean, there are several reason it should get 9Ms
They’re more historically accurate
it differentiates it from the F/A-18A
if it’s at 13.0 already it needs them
again if 13.0 it will be the only, I repeat only aircraft at that BR that doesn’t have either IRCCM or ARH missiles
It would likely make it more playable too
Those map remakes are the best part about the update until now for me.
especially the Jungle map looks gorgeous and i cant wait to drive my Ha-Gos and Chi-Has there.
It features an AN/APG-65 radar with advanced tracking and engagement capabilities, along with a large number of AIM-9L and AIM-7P air-to-air missiles and a 20 mm Vulcan cannon.
Would it be possible to know if the F/A-18C for Sweden is the base version (1995-2006) or the MLU 1 (2006-2012) version with Helmet sight and updated IFF (AIM-9X and AIM-120C not in game yet but it did receive those during that upgrade as well).
Also, is it planned for Sweden to get a F/A-18C MLU 2 (2012-forward) with the ground ordinance and Litening pod or will those upgrades be considered suggestions for this version coming now?