Of course it would withstand top tier shells. What makes you think it wouldnt? It literally uses the most effective composite armor in the world and its insanely angled. No top tier shells would have a chance to penetrate
@Stona_WT
As a naval player, i have to agree with this person.
This is a serious issue, with me sometimes taking out more then 50% or even sinking an enemy ship, meanwhile another ships shoots at it and kills it.
Then i receive 100rp and 800sl but the person killing it, receives the full reward.
I must also say, for the duration of a naval battle and the chance of killing an enemy, the rewards are very low.
Lets say a top tier battle takes an average of 20/25 minutes, and kill 3-4 ships with a premium, you get around 6-8K RP and 80-100K SL.
This is to low with the tremendous amount of RP needed for naval.
I’m playing a lot naval battles and I agree what people are saying about it. There are more ridicolus situations. For example i reduced enemy ship to 1% crew + destroying many modules with AP shells and last single shot is doing AI from my team finishing enemy ship. I received nothing, no kill and assist. There are many situations like this when we have more AI ships. When they finish kill you get nothing. They just reset all your effort.
there is a new type of missiles that not in the game yet, of course they are hard to destroy lol air launched ballistic missiles
Looks like a scaled down Saturn rocket!
Looks like the IAI AIR LORA ballistic missile, pretty potent and would be a menace in game.
Another Israeli cruise missile would be the Delilah, which i would love to see at some point
its not air lora, its called SPARROW air target albm. its what israel uses to test their arrow defence system
Oh i see, Blue Sparrow, either way I want to see more Israeli stand off weaponry in the game, not ALBMs necessarily but a Popeye/Rampage would be nice
baby saturn
Delilah isnt an anti ship missile?
Might be a long time until we see it
Still a 33 ton tank, still 560mm LOS counting RHA… in order to withstand top tier shells, it would need to have a higher KE efficiency than RHA, which I find unlikely, since only present day MBTs are even getting close to that at last.
I hope that they could squeeze in fixing this bug report I made about the J35XS radar in the coming patch or the immediate bug fixes after it. Check it out, it’s kind of wack honestly.
https://community.gaijin.net/issues/p/warthunder/i/LYCTyXQpjEj9
sadly my issue about VT-5’s elevation was rejected
“need docs”, that’s ridiculous
I showed photos of its barrel in 20°, and it’s not useful evidence
Is that active hydroneumatic suspension or a rapid halt in the image??
Subject: Option to Remove Unused Game Modes (Naval)
Dear Gaijin Team,
I appreciate the depth and variety of content in War Thunder, but I (and many others) have no interest in naval battles. Yet, the game forces me to keep all the ship-related files installed, taking up unnecessary space.
Please consider adding an option to uninstall unused game modes like naval battles. Many modern games allow selective installation, and it would improve both storage management and overall performance for players who don’t engage with certain content.
I don’t want to manually delete files and risk the launcher redownloading them or breaking the game. All I’m asking for is a proper in-game option to remove naval assets if I don’t play them. This would be a simple but impactful quality-of-life improvement.
Looking forward to your response.
Best regards,
rapid halt, the gun is stabilized
Would be a nice way to optimise the game, I could delete naval and arcade for a smoother experience
it’s coming back?
BRING BACK WHITE ROCK FORTRESS!!!
Genuinely loved that map, seeing an enlarged version would be really cool too