To put it into perspective, NEARLY AS MANY PEOPLE VOTED ON THE SEPv3 THREAD AS THEY DID FOR THE STOCK APFSDS ONE.
The fact that a topic about a SINGLE vehicle (leaving aside that the subject matter actually concerns every single modern MBT, as I’ve explained) has drawn as much attention as a topic about an issue that affected ALL of Top Tier is… really telling.
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ok but as is no one is penning the m1a2 turret cheeks already anyways. what does this say about the hull. asking because i dont care about the abrams so i never looked into it
Fair enough! Since you haven’t looked into it, here is the short breakdown of why the hull is the real mathematical crime here:
Currently in-game, the Abrams SEPv3 carries a 5,000 kg (5 tons) weight penalty compared to older models, making it slower and less agile. Gaijin updated the weight spreadsheet perfectly.
However, they kept the hull armor values identical to the older, lighter variants. When we subtract the weight of the turret, we find tons of missing mass. Since radios, an Auxiliary Power Unit (APU), and digital cables don’t weigh multiple tons, that massive weight can only be one thing: high-density Next Evolutionary Armor (NEA) packages inside the hull’s frontal envelope.
So right now, the game forces the Abrams engine to suffer from 5 tons of “ghost weight” on the chassis, but gives us zero extra protection for it. It’s an impossible vehicle model where mass exists to slow you down, but disappears when an enemy shell hits you. That’s why the entire community is pressing the devs to fix the hull calculations.
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Every single declassified DoD report, congressional budget sheet, and military acquisition document explicitly states that the armor upgrades were applied to both the turret and the hull. They were engineered as a twin package.
Apparently, the development team thinks that when the U.S. Army ordered the Next Evolutionary Armor (NEA) upgrades, the factory workers just got tired halfway through, polished the turret cheeks, and left the hull completely untouched.
It is historically, documentationally, and physically impossible for the hull to remain identical to the older variants while carrying the massive weight penalty. The paperwork says the hull was upgraded. The scale says the hull is heavier. Only the War Thunder spreadsheet disagrees with actual military history.
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Gaijin will get direct classified stuff and even then probably say “yup, all turret”
you got a mention in TCMM new video
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I’m not even an Abrams fanatic or a US main. I play everything—Leopards, Arietes, T-80s, Leclercs—and I have thousands of kills across multiple nations. I don’t have a supreme preference for the Abrams. I am simply defending what is physically and mathematically correct, because that is how a simulation game should function.
When the next update drops and it’s the Leopard’s or the Leclerc’s turn to get historically butchered or logically broken by spreadsheet physics, I will be the exact same nightmare in those threads too. This isn’t about nation bias; it’s about holding the developers to the same methodological standard across the entire Top Tier.
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Yep, numbers i like it. Apparently Gaijin doesn’t like it.
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do i need to call you “Sir SPANISH_AVENGER” now
Congrats! I saw TheCodmineman post of a upcoming video.
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Yeah. The Abrams topic has quadruple the number of comments 2 F-14D topics (in dev section) have. And 50% higher the vote count.
Clearly the ground vehicle audience is the largest, while nearly all top tier vehicles are blended into the same while ignoring suggestions, delaying bug reports, adding sub tree crap instead of improving domestic vehicles, unifying sabots around 480mm and 600mm ranges etc etc…
To everyone who sees us as just the annoying Abrams players: we aren’t here to be that kind of people. We just want something that is obviously mathematically and physically broken to be corrected.
If a low-tier vehicle or any other nation’s tank had this clear of a physical contradiction in its model, it should receive the exact same level of community engagement and pressure. You all should have this kind of engagement when your favorite vehicles get historically broken by spreadsheet bureaucracy. This isn’t about nation bias; it’s about holding the developers accountable to a fair, consistent standard for everyone.
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Still no F-15E RMP devblog is kinda sad :(
Tje crazy part is, gajin said how we can help with classified armor, but gajin is just saying, not enough info. LOL
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@_Renzo as you were saying about the overuse term of slop lol
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Ngl, this looks like an AI response
Its as overused and misidentified as “mid”, “literally” and couple other words I probably forgot about
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