Major Update "Heavy Cavalry" - Rumor Round-Up & Discussion (Part 3)

Gunpods?

You take away 1 or 2 slots for 7.62mm machine guns.

Good point, I don’t really care if it would be that good tho. Germany is in such a poor state for interesting Cold War aircraft that I’ll literally take anything.

Is anyone else finding the Man in the loop stuff is causing their aircraft to change direction/point towards where youre aiming the weapon itself?

yes it constantly dives my aircraft and i crash, i dont know if its a bug

As we already explained the German one lacks a gun, which makes it more of a balancing issue and limits its game viability.

9 Likes

Ok, Thank you.

I think it might be, it seems you can see the gunner aiming marker from a bomber gunner in the middle of the screen, I dunno if its a control set up thing but mine seems to think its in a ‘gunner’ view

i tried to activate the autopilot when in gunner and bomb sight but it didn’t work either

someone run me through how to get MITL to work?

i can’t find any keybind and nothing i’ve tried so far works

is it possible as a GE premium like the Sea Vixxen?

also also, is there a List for which ARM to use against which SAM/SPAA?

I think its the “Bomb/Missile Camera View” keybind to switch to the weapons camera

So in test flight I was locking say a PGM500 on a random spot (too far away to lock an individual vehicle)

Fire the PGM500 off - then once its abit closer, press the camera view button (I set as a long press on F10)

you can then move a cursor around and left click onto a desired target

the sea vixxen has fox2 if i remember

the Picture that was used to display the GDR L-39 has R3 installed on it

aaaaaaah thanks

i was looking in the weaponry area

if it actually was intergraded then the changes are bigger to get added

Day 8 telling Gaijin that there’s still time to reconsider putting all of Singapore under one tech tree (they did it for Australia cmon so that’s not an excuse anymore).

Abrams buff be looking good.

4 Likes

they even added 2 extra spikes in the hunter when it doesn’t get them

Yeah I had to watch a video on it to figure it out

Its pretty buggy right now, but with some refinement its gonna be a pretty cool feature, especially in something like Air Sim battles, you can basically yeet off a missile/bomb in the general direction of your target, then pick your target as its very close while youre way out of AA range