Major Update "Heavy Cavalry" - Rumor Round-Up & Discussion (Part 3)

tbf there is a bit of a speed difference lol, but hey im all for it getting them I just doubt gaijin will

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Okay, thank you. I’ll be looking forward to it

With all those anti-ship missiles, is there a rework of the ASM (anti-ship missiles) seekers ?

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how do i use the new man in the loop?

Ok. Also like someone else was asking, is there any possibility of the F-16 and other jets capable of carrying it receiving the HTS pod?

question are ARMs meant to show their full bandwidth search or just the max? because if its just the max how would you know what ARMs to take for say the soviets that have 3 different sets of ARMs set to different bandwiths

The spikes now have some proper top down angle, now the only issue is the nodes that the autotracker picks, and the camera is a bit bugged, also you can fire them without line of sight by just point lock into the ground and relocking afterwards

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In hindsight… M1A2 SEPv3 getting even the lowball 540mm KE hull from the early 2000s prototypes would have been a good outcome lol.

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Do you have access to other missiles like hellfires, pars, jagms, etc, to test if those got proper top attack profiles as well?

what is the man in the loop button called in the settings?

have to assign one
This is for the planes
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And this for helicopters
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Bomb/missile camera or something

Why?

oh god you can point fire weapons with man in the loop from well outside of the guidance lock and then manually require targets

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for the seeker control

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i aint ever getting in

does it work with GPS+IR like on AGM-84H

Hellfires seems to behave the same as before, cant test pars or jagms

yep I just killed a moving target from 20km away with the AJ168

im not sure about the SLAM-ERs themselves as I dont have a super hornet but if it worked with a TV guided weapon it will work with IR i would assume

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same here, no idea what is causing it