Major Update "Heavy Cavalry" - Rumor Round-Up & Discussion (Part 3)

considering the Tornado GR1 was denied ARMs in anyform it seems as they dont want to increase its BR I highly doubt they will give HARMs to a 10.3 lol

And also the BMP-2MD which is 8.7, and only has the 2a42 cannon to use…

Welp Sweden definitely got the short end this update, the new worst 12.0 SPAA and a nerf to their only ifv at 8.7

Any idea on when the older ARMs like the Shrike and the Standard ARM might be added?

Challenger 3 TD with a 5 second reload + M1A1 AIM would finally make a fine 12.0 lineup! (backed up by 11.7s, of course)

Then again, I am not sure CR3TD with a 5 sec reload should be 12.0, taking into account that the Arietes are 11.7 while being MUCH worse.

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There’s a bug where, in the missile view, our plane is forced to follow the missile’s trajectory, which is very complicated if we want to fire and then move away

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Not in this update currently. Subject to change. But perhaps something for the future.

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its 10.7 GRB, same as A-6 you want HARM on

The Tornado GR4 should be able to carry 9 ALARMs instead of just 7

The external pylons are not yet ready to show. But it will have x9.

Yeah it’s a bit annoying too, as it’ll black out your pilot :/

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tbf there is a bit of a speed difference lol, but hey im all for it getting them I just doubt gaijin will

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Okay, thank you. I’ll be looking forward to it

With all those anti-ship missiles, is there a rework of the ASM (anti-ship missiles) seekers ?

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how do i use the new man in the loop?

Ok. Also like someone else was asking, is there any possibility of the F-16 and other jets capable of carrying it receiving the HTS pod?

question are ARMs meant to show their full bandwidth search or just the max? because if its just the max how would you know what ARMs to take for say the soviets that have 3 different sets of ARMs set to different bandwiths

The spikes now have some proper top down angle, now the only issue is the nodes that the autotracker picks, and the camera is a bit bugged, also you can fire them without line of sight by just point lock into the ground and relocking afterwards

5 Likes

In hindsight… M1A2 SEPv3 getting even the lowball 540mm KE hull from the early 2000s prototypes would have been a good outcome lol.

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Do you have access to other missiles like hellfires, pars, jagms, etc, to test if those got proper top attack profiles as well?

what is the man in the loop button called in the settings?