Should have a Sky Guardian 200 (ARI-18228/19) like the FA.2, as that was that was added by the Spanish well before being sold to the Thai Navy, (IIRC '87? The sale to Thailand happened in '98 off the top of my head.)
The only thing I’m unclear on is where the RWR would be displayed in an AV-8A/S cockpit, unless they have added a MFD or something, tbh I’m struggling to find pictures of an AV-8S cockpit full stop
So yea it’s kinda funny how we all thought the update was gonna be this week and gaijin was like, here have another dev server. Which this would make this the longest November update
If it were me, I’d have 4 major updates spaced 3 months apart (March, June, Sep and Dec) and then another 2 minor updates spaced about 6 months apart, (April/May and the other October/November)
The purpose of those minor updates is less about new vehicles (probably none) , but general gameplay improvements like bug fixes, map changes, game mechanic refinements, etc. Generally about half the size of the major updates.
As atm we are getting around 12 vehicles via the single vehicle events and the same with the BP so that comes to 24 vehicles. Then we are gonna have the winter event which is normally 4.
So yearly we get almost close to 30 free vehicles which on top of 5 updates and even squadrons vehicles is a sheeesh lot.
So this year in terms of vehicles so far we gotten 153. Also I’ve noticed this year updates in terms of vehicles are more or less around 40 per update lol.
At this point, when does the final devblog season usually kick off on average each year? I doubt Gaijin would push the December patch to after Christmas for obvious reasons.
I mean, this current devblog season started about a month ago.
O was surprised they didn’t take that route, but then again maybe they would be worried that enough people would never bother to read the multipliers and be confused when they got no points for bombing at all
Maybe at some point they are gonna do a rework of certain ground targets for Air and then will add them back
so that seems like very little time for the final “big” update of the year. I’m guessing the delay is due to technical issues, and that the vehicle development team is still moving forward as usual, working in parallel on the vehicles for the next patch.