Major Update "Firebirds" - Rumor Round-Up & Discussion (Part 2)

Two sm3’s can paralyze an enemy team. Add a Ka and even bot level t series on the ground and the match has been won.

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Imagine making back to the airfield after a top tier CAS mission…such a rarity

It’s going to be Litening II. There are other planes in game already that should have different Litenings but get II as well. Gaijin is treating Litening II as an ambiguous version of Litening. There’s quite a bit wrong, but I guess this allows for easier copy pasting.

The only way to beat the SM3 is it a NATO team can get 1 competent pilot in the air to hunt them down.

Emphasis on COMPETENT GRB PILOT

I dont mind about the ASRAAM, just means it at an air BR where its usable .

ECM should come to the GR1 as well and again, not overly fussed. (sheer amount of CMs we have makes up for that Though I hope we get BOL)

But its a shame that in the absence of mmV Brimstones we didnt at least get GPS guided Storm Shadows

Considering i go adats first spawn sometimes, i can say i have died to a sudden explosion caused by an sm3 due to not only him but his missile not appearing on radar at all.

Yep, At least its not TIALD. Which is modeled as Gen 1 but should be modeled as Gen 2.

Competent is not enough, since you also usually have to deal with AA Vickrs, Heli iglas, and at least one or two flankers BEFORE you’re even gonna ping the sm3

That’s not what I said, but yeah. Games are 15 minutes, you spend (usually) about 3-4 minutes in a tank (have to be good too for that amount of SP) to then get 4 Kh-38T’s and an airspawn. Takes 30 seconds to spam as you all claim is the method of choice, and then it’s almost two minutes to get back into the air. By then half of the game or more (usual game is less than 20 minutes) has passed.

In the most optimal example, you then get a second run. By then, the game is 3/4’s of the way over. Your third run (almost never happens) will be either dominating the enemy in spawn, in which case spawn protection will likely negate your missiles, or you are getting dominated in your spawn, in which case you probably already got shot down by someone playing CAP and sweeping for CAS.

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It’s going to be in the top tier bracket. You are going to face F-15/Su-27 etc
ECM should have come years ago but here we are.

I can’t see in a world of Pantsir and CAP aircraft how a Torndado is going to be able to leisurely guide a Brimstone without dying before the missile hits.

Capping and getting a kill is not being good.

I don’t get your complaint? You can’t get enough kills in 2 runs?

You wouldnt even have to gimp the storm shadow as whats the point of limiting it to 10%, it would still be a 50km cruise missile. Would have preferred that over these brimstones sadly, always sad seeing our most anticipated vehicles/weapons being destroyed in the pursuit of “balance”. Of course i understand arh is too power full, it doesnt take a rocket scientist to understand that. But even a monkey can see this is a stupid change to what could have been an excellent missile. But of course the snail is no monkey so i can understand the lack of intelligence or foresight.

when Stormshadow for Tornado Gr4??

“B-b-but guys… we can’t model these weapons correctly, think of the SPAA-” - Gaijin Devs

Meanwhile the KH38

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Obviously not as much as a cas enjoyer as he claims. Ive gotten 3 sorties in my buccaneer s2b in top tier before (the martels are quite good at deeling with pantsirs as they can aquire locks quite decently).

It’s a good plane, it’s not great, and it’s not good enough to justify 9x mmV Brimstones on the Gr.4.

The way you guys make the SM3 sound, it must be supersonic and invisible to the human eye.

Two competent CAS players can paralyze an enemy team.

I believe it. Competent SPAA players are a thing too. I’ve seen plenty of Pantsir drivers who don’t have any idea what they’re doing. Hell, I bet half of top tier teams don’t even grind SPAA.

About the Brimstones. Can they be implemented differently for different modes? Full functionality in air modes and limited in ground modes. It’s a shame to lose air-to-ground functionality when I don’t even play ground modes.

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I was thinking that too, but I doubt it.

Getting very annoying seeing Iconic aircraft weapons nerfed badly because of GRB balance

I have personally dealt with 3 cas planes and a spike Heli while in a pantsir

spading the Tornado will be a pain in the ass. Gonna be way higher in br than the Gr1