Major Update Concept/Pitch - "Call of Mahabharata" - The Indian Nation & Ground Tree

First my argument centers around both playstyles and aesthetics all of which we’ve have already seen in the British and russian trees. None of it warrants a whole new tech tree

Second I took another longer look at the “heavy” modifications you’re talking about and “most” is not true at all. Only the SPGs would fall under that category along with a couple of the light tanks under the NAMI series. Everything else would for the most part be only aesthetically and internally different. The internal differences would only be seen in X-ray in the hangar which is meaningless for gameplay.

Finally when I brought up chassis I was talking about the SPGs and light tanks not the SPAAs. Except for a few maps where you don’t have a choice, staying at spawn in a dedicated SPAA is predictable behavior and asking for a bomb or rocket to the face. My argument about SPAAs is that they’d play exactly the same or very similar to what we already have in russia with only a few of the platforms looking slightly different. What’s the point of that?

There’s so much wrong with this statement. No big surprise since you literally admit that you didn’t looked at it properly

It took me less than 2 minutes to find all this. If I missed anything you can do the same. Only an Indian air tree would be more copy paste.

I’ll put a pin in the claim that the Indian Air TT is Copy n Paste since I have a lot to say in regards to that. In the meantime I’ll highlight specific points of interest in terms of ground and break down what’s wrong with them

The Kestrels and CBRNs look like knockoff Strykers and will probably handle similarly.

By your logic vehicles like the VBCI, ICV/RCV and ironically the Strykers/LAV III’s themselves shouldn’t be in the game because they play too similarly if not identically to the VBC (PT2). That’s assuming if the Kestrels/CBRN’s are Stryker knockoffs which they aren’t, they were designed from the ground up in India the only thing that the Kestrels/CBRN’s share in common with any other wheeled vehicle it’s the BTR-90 which both share a BMP-2 turret typically without ATGM’s.

The Zorawar looks and will probably play a lot like the 2S25s.

Except it’s not since it uses a 105mm Cockerill cannon not the 125mm that the Spruts are armed with. If anything the Zorawar gameplaywise would play closer to a cross between the VT-5 and the Ikv-91 105

The NAMI series are all based on the BMP-2 chassis with only the weapons systems being different.

If you actually looked to the images more closer since you didn’t, it’s very clear that the NAMI series are ATGM carriers exclusively meaning that yes it does share the same hull as the BMP’s gameplay wise it would be unique from the other BMP’s since there’s no pure ATGM carrier variant of the BMP-1/2 ingame

The Vijayantas are modified Vickers.

Because the Vickers Mk.1 is intended for the Export market and never to be used in the British Army so this point is completely mute. Same goes for the Mk.3, Mk.7 and even the Mk.11

Literally every light tank is a derivative of or inspired by the BMP or BMD.

That would have be a fair point except of the fact that most if not all of the BMP-1/2’s were heavily modified in some way either in the form of armour packs for increased survivability, a different turret(either from another manufacture or one built domestically), different weapons, new electronic systems (FCS, NVD’s, Thermals, APS, etc), a combination of the previous mentioned modifications or all of the above essentially being a complete rebuild. What that means is that the Indian BMP’s at least most of them will play different from the BMP-2 that we have in game.

Also the BMD-1 Is not in game and the Abhay is a unique IFV design so that argument doesn’t hold much water anyways.

The SPG line is full of a hodgepodge of existing foreign tank chassis mated with different gun systems, nothing we haven’t seen before in the chinese tree.

There’s nothing wrong with that since the different Hulls have different driving and survivability characteristics. i.e the Indian AuF1 and the French AuF1 will handle differently despite sharing the same turret. The Bhim controls completely differently from the G6. The Catapults are literally the SPG equivalents of the Archer TD. Also it’s completely false that all Indian SPG’s are just “Foreign tanks mated with different gun systems” since there are domestic SPG’s with domestic Guns in the proposal, it’s just most if not all of them are wheeled.

Just a side note the claim that the SPG’s in the Chinese TT’s are all foreign designs aren’t true either since the two SPG’s we have currently in game in the Chinese TT (PLZ-83 & PLZ-05) are both Chinese designs with Chinese built weapons

The Jonga could be a funny meme vehicle like the R3 T106A but no more.

I find this line very interesting since if there is one vehicle type where the criticism of “They all play the same” is valid it’s Armed Jeeps. Like how does the Jonga with the 106mm would play different from let’s say a Willis Jeep with the same Recoilless rifle or the Type 73 Jeep with the same weapons. I point this out since one of your points that you keep re iterating is that everything plays the same only for you to advocate for the one vehicle where that “argument” has some weight to it. This alone already self sabotages that argument alone

But nope you decide to complain about everything else “being/controlling/feeling the same”

considering the current state of top tier that’s not saying much.

The reason on why so many more recent designs feel so homogenous with some exceptions is because when weapon manufactures have to choose between the choice of making something radically new that either would succeed or fail horribly and making something with proven designs and tech, only marginally improving on it over time. Most manufacturers will choose the latter, the latter option is also cheaper since war now days is also a business venture and it’s all about making the most profits.

This philosophy is reflected in the game with a lot of the higher tier stuff felling very similar to each other. Do I like this? no not really but that’s the unfortunate reality we are in

nothing we haven’t seen before in the Chinese tree.

If you are going to whinge about “TT’s being ‘Oops all Copy n Paste/all foreign designs’” whinge about the Israeli TT, not the Indian or even Chinese TT’s since the Israeli TT is a way worse example of this.

I mentioned Israel in this specific context because of this statement

Only an Indian air tree would be more copy paste.

The existence of aircraft such as the Kiran, Sitara, Tejas and Marut disproves that point since those 4 aircraft are Domestic Indian combat aircraft with several more in development. Even among the foreign designs there are significant differences. The Indian Sea Harriers for example used French and later Israeli AAM’s for example. Indian Jags all used French AAM’s as well. Indian MiG-27’s used not only French weaponry but also has ASM capabilities. the Ajeets were domestically built Gnats with expanded ground attack capabilities as well as the ability to use Soviet ground weapons.

The Israeli TT in comparison though their foreign aircraft do have extensive modifications they don’t have any domestic designs and no the Nesher and Kfir don’t count since they are unlicensed derivatives of the Mirage 5F & Mirage IIING respectively

Naturally gaijin won’t mind adding it because lazy copy paste seems to be becoming the norm rather than the exception these days.

Partially that but also because Gaijin is a business and in the end of the day their main Modus Opperandi is to make as much profit as possible. Compounded by the fact that Gaijin has a monopoly on this specific genre of game so Gaijin has little to no incentive to try

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prob the worst take i have ever seen in my life.
lets see, zorawar has higher thrust to weight, lower reload, lower calibre but more pen, better gun elevations and mobility, different weaponries with ready to fire ATGM launchers.

other points are equally bad

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So a better Sprut crossed with a BMP-2M. Wow I can’t wait…

Sleeping Zzz GIFs | Tenor

What a great point to justify a whole other tech tree in game…

As for the other “bad” points I already addressed the other guy.

In all honesty, I feel like India should be added to Israel’s tree for a few reasons.

  1. Israel, while not lacking potential additions, is already struggling to receive content due to the sheer quantity of tech trees in the game—a total of 10, each with an aircraft and helicopter tree. Some even come with two naval trees. Adding another independent tech tree would make this significantly worse.

  2. Israel and India are military partners and have a history of working together on issues. India was also one of the first states to recognize Israel’s sovereignty on September 17, 1950. During the Indo-Pakistani wars of 1971 and 1999, Israel played a key role in helping India by supplying Armaments, Ammunition, and intelligence.

  3. India is currently being placed within Britain, and I believe that if India is to be fully added, it should not be a sub-tree for Britain. Britain and India do not share ties like Israel and India. Britain is also not hurting for additions and has plenty of potential with its current subtrees. Take Jordan and South Africa, for example.

If India is to be added into the game, it would be the most realistic to implement their tech within Israel’s tree. This is the healthiest option for the game, in my opinion.

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i dont know where the fuck did you find a BMP in zorawar

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literally as per your points, all vehicles are copy pastes and hence no nations should exist because a vehicle in some way or another is similar to other

you are not forced to grind a tech tree anyways, we see a point and potential in this if not you

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honestly i agree with this, india and israel had made kinda a lot of weapon systems together, there should be a india - israel combined tt tbh

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Congratulations on cherry picking what you want to hear and getting everything wrong as usual.

I meant that players should be forcing gaijin to allocate resources to more game modes, decompression and fixing maps instead of blindly asking for slop with posts like this. The only point you’re making is that you’d rather have another lazy copy pasted tech tree with a flag you like instead of meaningful changes.

Did you already forget what you typed?

Maybe as a sub tree, not a new tech tree.

A sub tree of which nation? Because Britain is not a good choice at all

All you did was repeat disproven points and use the same strategy. Re read Aspandal’s comment

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If that’s what you believe then you’ve done the same thing as noister. Re read my comments but this time do it with some objectivity in mind and focus on my conclusions

all your points just say some vehicle in tech tree will play slightly similar to other, hence it should not come, with this in mind, boxer mgs shouldnt come because its a wolfpack knockoff. ozelot shouldnt have come because it uses non german missiles (stinger). puma vjtf shouldnt have come because bmp2 plays similar, hence no nation should exist because all of them are copy paste of each other. all of your points say the same slop with no head or toe.

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so your point is that gaijin should make new gamemodes for the game.
cant argue with this and i respect this opinion, top tier arb is fucking scuffed with invisible stuff and god knows what the actual fuck happens in the match, same for grb with cas molesting ground battles with bad maps.

but again if we see, i am pretty sure gaijin outsources work for 3d modelling of vehicles(might be wrong on this, but still there are a different group of people who make 3d models), so apparently these vehicles barely put any load for those developers working on different mechanics. the problem is the stigma in gaijins mind that adding new gamemode or tweaking matchmaking will make the game go into shambles. we forced gaijin so much to reduce top tier player count but at the end all we got a goddamn “option” which gives a “chance”(like 5%) to get a smaller match size.

gaijin should focus on this, but still these developments go parallel, and tbh for stuff like these there are different categories. there are genuinely some tech trees like turkey, poland and india itself which should get fair representation in game.

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You can’t deny that players have a role in sending the wrong message to gaijin that mindless content needs to be prioritized over QoL improvements regardless of how resource allocation is done. Posts like these are part of the problem. Parallel development of game modes and new vehicles will never happen since players aren’t asking for the former in large enough numbers. As long as that’s the case we’re going to be served the same decade old, rancid slop with only the plates and tablecloths changing color. Why do you and so many care so much about representation which is essentially slapping a new flag on a bunch of the same old same old when the core game stays the same?

We tried to lower arb match size earlier, after so long they just gave us a option with a fucking small chance to get a smaller match, unless we do a review bomb they ain’t gonna do shit. Atleast we can get but unique vehicles if we beg for anyways.

Let’s switch the topic because this is going off topic

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Early prototype of Arjun

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