MAA-1 should (maybe) have more flare resistance

Playing the AMX A1A I realised how bad the seeker on the MAA-1 is in game , you can miss targets by them shooting pretty much anything , which sounds crazy for me, well I decided to research a bit about the missile I found some interesting stuff.

Going on the brazilian website “Defesa aérea & naval” you can find some old news talking about the missile :

It talks some stuff about the creation etc of the missile but the interesting part is here
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It is in portuguese so im gonna translate for yall:

“With its tracker (“Seeker”) integrated into the modernized F-5M weapons system, each of the MAA-1 missiles was launched against a “flare” launched by another F-5M aircraft and whose fall was supported by a small parachute. The success rate was considered satisfactory by the FAB, within the different launch profiles adopted and different missile configurations, some with inert payloads and others fully active.”

From what I understood it hit the target in some angles even with the flare being dispensed, which never happens in game, flaring results in 100% miss in the game from what I tested.

Even though its probally not flare resistant , considering that it got upgrades which in the same news talks about them being the MAA-1B which is told that it then gets the anti-countermeasure system , I don’t think the MAA should be so weak against any way of heat in game as it is right now .

Also this is just what I understood yall are free to give me more info about it if you have.

I used these both links to look for this info :

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Mayble :)

IRCCM is completely RNG thing.

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What?

My interpretation of the source you’ve provided and with that translation is simply that an F-5M dropped a flare and another aircraft shot at that flare using it as a target rather than the F-5M was unable to defeat an MAA-1 using a flare. The source seems to simply indicate that it has good accuracy, which it does in game and has nothing to do with flare resistance

That having been said. IR modeling in war thunder is pretty poor resulting in the missile being far easier to flare than it should be. This happens with many other missiles for example, here are docs from the RAF for the Aim-9L

Spoiler

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AIM-9L flare resistance

In these tests a Jaguar dropping large calibre flares was unable to defeat a rear-aspect launched Aim-9L whilst on full reheat and the flares provided little protection when in other aspects. But in game, it would be instantly defeated most of the time by a single standard flare.

I would suspect that almost all IR missiles when fired in rear-aspect should be a lot harder to defeat than they are currently, especially when the target is on reheat. You also have situations where aircraft are incredibly cold, like the F-5s or incredibly hot like the Harriers due to Gaijin modeling IR signature on “thrust to flare ratios” or something

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Satisfactory doesn’t mean completely immune to countermeasures.

Im not saying that the missile was immune to flares, but it should at least have some resistance to flares which doesn’t have in game

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