M551 Why does your missile persist in dropping out of the barrel first?

Can anyone answer why the M551’s anti-tank missile drops out of the launcher? Do I need to check the bug reports to confirm that the missile should not drop down when it leaves the barrel?

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MGM-51 Shillelagh firing video

It’s doesn’t even require “technical data” to show that it should just go straight out of the barrel and not drop 6 feet first. Gaijin never ceases to amaze me with their “coDinG’”.

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Because of the Missile Science changes made early in 2023, some missiles had newer changes in favor of their real counterparts but most of them still using this same ‘realistic’ logic.

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This happens to all ATGMs, the funny thing is that practically all ATGMs have the missile slightly upwards to compensate for this fall and the missiles coming out of a tube have the necessary charge so that they go out in a more or less straight trajectory until the missile’s engine ignites, but apparently gaijin likes to make a realistic game, in his own way.

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Pretty weird tbh. I am 99% sure that tube launched atgm from 125mm smooth bore doesn’t drop at all, but I need to check it when I come back home

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The photo you provided shows it dropping.

@NoreZi
T-series ATGMs have at least dropped since 2019.

If it does, it’s not even noticeable- at least not to the degree where it practically slams into the ground if you don’t significantly compensate…

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if that were the case how does it leave the gun barrel? it has significant forward velocity (~300m/s) when it leaves the Barrel.


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Thanks for proving my post correct.
Though your quote is wrong, because that quote was addressing a different missile entirely and was mistakenly pasted without proof-reading.

Is that not some variant of the 152mm MGM-51? It’s what the excerpt is for.

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It was unrelated to this topic entirely.
I am not the most cognitive at this time of the night.
Hard to control my “ooh shiny” moments and I type things in a notepad about dual stage missile and cut it, paste it, find out I pasted it in the wrong place afterward. Mistakes happen.

Almost the same as in-flight velocity. Bullshit that it’s dips so hard.

TOW as well.

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It has compounding issues (due to not being gun launched, and the significant Parallax), but is also BS as well. Note; Figure A-1, and paragraph 17.

Yeah, a slight drop. Same with Object775. AFT09 has no drop at all, another reason why its the GOAT.

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Tow launch from an IFV, moved like 30 centimeters down, immediately after launch motor ignited. It’s just nonsense

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Wait till you hear about the AMX30 ACRA. Not only does it have an atgm that drops out of the barrel, but it has no stab and has recoil from the atgm. So your tank is bouncing up and down and the atgm is following that path. Its hilariously bad.

All launcher style atgms have no drop. Only barrel ones.

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That’s why I just go with the AMX-10M if I want some ACRA fun.

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I wouldn’t be surprised to discover that the drop experienced by atgms as they launch is faster than gravity can accelerate.

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Sekrit Dokuments

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it wouldn’t be that hard to confirm, we know gravity, we know how long the missile is in flight for before it strikes the ground and we can assume that gravity is constant.

so it’s as simple as;

0.59.81Time^2 = height over the ground of the launcher

or rearranged;

Sqrt ((2*distance)/9.81)) = time taken

So for example we can approximate the height of the TOW launcher of the M3 Bradley is about 2.75 Meters, so should take about 0.74 seconds, if we cross reference this with the TOW Distance chart this occurs at about 100~200 meters or so, so on a first approximation this looks about right, since we’re not also accounting for guidance commands due to parallax.

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So it affects some ATGMs and not others. No wonder when they release a major update, they then have to spend weeks patching it.

Is there a bug report, or would it just get a rubber stamp “not a bug, but a game feature”.