Every time when one or two M50 recoilless cannons get damaged (no matter from what), ALL 6 cannons break down, and this has led to many deaths that could be avoided with proper damage model, and You, devs, modeled properly multi-barreled vehicles.
That’s just ridiculous.
Fix the damage model ASAP and add separate damage model for its cannons! I don’t even care about the possible BR increase!
6 Likes
Do you think the M50 irl would be able to keep operating after taking a direct hit from something large enough to disable a launcher
Come on, we’re playing the game where PZH 2000 have the same BR that have tanks from 1950s .
UPD: But that thing with M50 cannons is just pure nonsense.
But that’s what you’re using to say the M50 should not lose all 6 guns right? Realism? because if you go by gameplay it makes sense that it loses all 6, its a tiny paper armor light tank so if it effectively could never lose the guns to anything you would be able to be unkillable/overpowered when not exposing the hull
There’s no reason that (for example) a single 57mm hitting one launcher should result in all 6 being destroyed.
It’s not like the Ontos would be too powerful with paper mache armor either.
3 Likes
That argument doesn’t even make sense…
What part? If it’s just the last part I typed guns instead of hull by accident