hear me out. No apds for any 35mm oerlikon KDA guns at all. its a toxic upgrade for them which makes people use them as tank hunters and ignore their job as SPAA
I think it’s unfair to remove a historically accurate shell entirely. The purpose of my balancing solution was to provide proper AA with and without APDS that would allow the player to chose their BR and playstyle.
ammunition is only a balancing factor, heres a screenshot from a bug report on the xm800t having ammunition it wouldn’t ever have access too as proof:
take the APDS away and it forces spaa to be an spaa
that’s why there’s like 2500 vehicles in this game, so you can play a vehicle of the type and intended role that you wish to play
Many people wish to play certain vehicles, but at the same time, many also desire to play certain ammo types as well. While yes, I agree that AA should certainly have their BR prioritized via a lack of AP, it would also be nice to add a second vehicle with the powerful anti-tank ammunition to try out.
The Ostwind, for example, should not recieve the poweful APCR it had in reality, however it would be nice to see a similar halftrack-based vehicle with the same gun that can use these shells. It’s the same deal with the Marksman.
ah yes more gepard +1