The M104 Wolverine is literally designed to help lay down an entire BBRIDGE in combat. It’s an M1 Abrams-derived chassis carrying a huge assault bridge system. The bridge is basically folded up on top of the vehicle, then the launcher unfolds it across an obstacle so other armored vehicles can cross. but generally, should it be added to the game?
no
elaborate
No, you elaborate why we need it when it just doesnt fit into warthunder design at all.
do i really gotta elaborate? its a bridge layer, it doesnt even have a gun, and unlike real life the maps in warthunder are made for tanks to drive around on
oh no! you and your comrades have to bridge a gap? wanna know what would fix that? A WOLVERINE
plus you can stack on top of a stack on top of a stack on top of a stack on top of a stack on top of a stack on top of a stack on top of a stack on top of a stack
and SO? the CLAWS aka SLAMRAAM Dosen’t have a gun
right and after that are you just gonna J out?
as a matter of fact you cant
it has a missile launcher?
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im not j ing out because the earth said “no”
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“you can’t do that” then how is it suppost to let people across?
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aim 120s wont do anything to a tank. especially the TADS
the claws tads dosent even have a gun to begin with
no i mean what are you gonna do after you lay your bridge? the maps in warthunder dont exactly have many gaps that need to be artifically bridged, let alone multiple of them
thats not what you were saying though?
it doesnt need to? its for killing planes, the wolverine is for what? killing the questionable not quite existential threat of crevasses?
What about literally any of the maps that dont include a river?
Sinai?
This part of karelia?
Why would you do that?
What if you have to get to the other side and you CANT? what if you have to kill some spawncampers and guess what? the mighty WOLVERINE saves the day.
Maps don’t need pre-baked riverbeds to make bridges useful. Look at Karelia, Ash River, Sinai, Tunisia, or Arctic. Half of those maps have anti-tank ditches, blown bridges, and sheer rock drops designed specifically to funnel you into ambushes. A Wolverine invalidates map designer choke points and lets you push angles nobody is covering so you don’t have to take the long route and you can just go straight through it
This part of karelia?
you realise the m104 only has a max span of like 30 metres? that gap is like 100 meters across
3 × 4 = 12
so get 4 wolverines
Sinai?
Advance to Rhine, Sw*den, Italy, Vietnam etc.
What if you have to get to the other side and you CANT?
Regarding Karelia example, there are many roads to reach other side of map. Nt sure why would you want to do that beside once you wipe the enemy team out.
what?
Again, using Karelia as example - what would laying a bridge between two spawns accomplish if youre being spawncamped?
the mighty WOLVERINE saves the day.
the next thing that goes through wolverine commander head after this thought would be enemy sabot.
Half of those maps have anti-tank ditches, blown bridges, and sheer rock drops designed specifically to funnel you into ambushes. A Wolverine invalidates map designer choke points and lets you push angles nobody is covering so you don’t have to take the long route and you can just go straight through it
if you wanna think wasting spawnpoints and 5 minutes of your time to MAYBE erect a bridge that offers slight tactical advantage be my guest.
Warthunder will not add it tho.
3 × 4 = 12
so get 4 wolverines
And I suppose you think the other end will just suspend itself in the air.
