Low FPS after Firebirds update

Lately there are players who are experiencing FPS losses in the game after the “Firebirds” update, it is not known what is causing this sudden drop in FPS

Players who in the last update:

60 fps → 20 fps

It is not known if it is due to direct 11 or 12, but something was affected in the game’s performance.

Occasions of Low FPS:

->When aiming in tanks in first person
->When a bomb falls next to the vehicle
->Artillery explosions
->Destruction of buildings on the map
->When Smoke is activated
Among other occasions

I had issues with stuttering when trying out DX12 Beta so I moved back to 11. Matches were a little stuttery after switching back, but after some time it seems to have sorted itself out. Not sure if this is a shader compiling issue.

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