Look down/Shoot Down for missiles who have it

i’m not necessarly talk about you,… but into the several legions of players that come by to complain, a good 85% of them do not play SPAAG/Aircrafts

LOL - no,…

wanna let us have back a spawn right at the start of the game? that’s so kind of you sir,… i’ll take 2 then.

Clearly,… when people are saying shit like this, they do not have history of the game,… they don’t know from what it came from.

hehe… cbt… anyways, yea fair, but still, i do not see how this would cause anything but making some people happy, yknow?

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a good 85% of them do not play SPAAG/Aircrafts

i dont think most people think that hard about it, but like if you actually try and use spaa’s / spaag’s, then uuh you learn quick that you wont get rewarded, and that it is a little difficult, regardless if it has a radar/optical (tracking), or not, like i honestly dont have much of a reason to do it besides a dopamine boost and revenge, cause air players are stupid as all hell, a good half of the time, it is way worse when they use all of the extra benefits they get alongside being good at the game but im p sure thats a different story for another day

LOL - no,…

ok, fine you have to do a roll, i know, impossible for most air players to envision

Clearly,… when people are saying shit like this, they do not have history of the game,… they don’t know from what it came from.

history matters little when we can just… fix everything? like this isnt real life, there are no reverberating consequences, just make the game better than it was lol, make planes worse, spaa’s better (not just the soviet ones), maybe itll fix a few issues with ground, not all of them but still, the most annoying ones will be heavily deminished, because at least when you fight another tank or whatever you can Feel like you couldve influenced it (dont go on another tirade about how you can influence it, ive already said my piece on that)

that is just not possible,… as i told you already:
charcteristics means aircrafts always will be the predator,… no matter what you do,…

Even biplanes trolls are able to kills top-tier tanks, with 10kg bombs XD (He-51C)

that is just not possible,… as i told you already:
charcteristics means aircrafts always will be the predator,… no matter what you do,…

perfect argument for a seperated gamemode or a drastic action (removal of them entirely), its one or the other as a possible fix, there is no middle roading it or… high roading it, would this be high roading it?

no: because here is perfect COUNTER-ARGUMENT:

and that you wanna change, because YOU don’t play the game fully,…

because YOU don’t play the game fully,…

because i like having fun with the one thing i like about the game and im forced to use the same things that keep ruining it, i am truly a terrible, very very stupid person, every argument every air player has said is so very silly it almost surprises me the mental gymnastics you guys have to do to justify any of it

the problem is : you

you came in a game for a part of it and the game is not designed for that. → no wonder why you complain then.

nothing is hard to understand / find in my argues,… you just don’t wanna see it. :D

like always, im right and #staywinning, air players constantly spew the most inane stuff imaginable, complain, and then get their way all the time, i have no way to counter them since i dont like playing air and i am a terrible person for not realising that a game which has tanks in it, and has a gamemode called ground battles would have aircraft that can instantly kill you without much input needed from the enemy! god i am such a silly little idiot, truly i feel so ashamed for being right all the time

i genuinely do not know why i bother with you people, istg half of you are like… you, you speak of coherency in english and yet you have so many typos in your messages that its making my old, repressed grammar nazi dig out of its grave like a starving molerat, your arguments are based on ‘‘but in the olden times’’, ‘‘youre just bad’’, ‘‘you dont play enough’’, and everything else under the sun except an actual counter to planes are op against tanks, and i just wanna play tanks, you and every other lizard like, wriggly little snake like creature known as ‘‘air players’’ are the same

currently yes, you’re —> the advertisements ALL are about COMBINED ARMS,… it is SHOWN/TOLD EVERY TIME THEY DO NEW PUBLICITY FOR IT,…

people that are trying to change a game that WOULD NOT CHANGE.

that question was out since 2014, and it always was answered by gaijin staff with → “Combined arms would be the ways this game will use Ground/Naval Vehicules”

it’s not new,… it never was.

yes, for part of it.

simply said you do not play 100% of the game, so complaints from your side is normal.

i won’t say something that will never be true,…

Aircrafts were made to avoid ground, then to avoid sea, then to stomp both of them with bombs/rockets.
that’s Aviation history, and it always demonstrated that Aircrafts are a perfect predator of tanks that are UNPROTECTED.

and here we’re - SPAAG/SPAAM are less played than any other type of vehicules (apart maybe early choppers) → why? because it is hard to play?

remember when i said that most newbs starts the game and goes for tanks because it’s easier to handle?
in an aircraft you have to anticipate for a gun kill → same with SPAAG
but in a tank, you just have to wait the ennemy to Stop, then you shoot it as he can’t avoid it >-- 5 times easier --<

that’s why you all specialized ground players are complainning - because you all are unable to defend yourself, since you don’t know the basics of shooting on a moving target, when distances and speeds are bigger than 2km/ and 50kph speed (and that’s for best tankers in this game)

currently yes, you’re —> the advertisements ALL are about COMBINED ARMS,… it is SHOWN/TOLD EVERY TIME THEY DO NEW PUBLICITY FOR IT,…

shown alot more than told, if even that really? they just say that new stuff has been added or like… idk promo for yet another aircraft that looks the same as every other aircraft but hey, this time this one goes 100km/h faster!

people that are trying to change a game that WOULD NOT CHANGE.

so thusly war thunder will die, and noone will do anything cause… reasons…

greatest quote of all time - ‘‘history was a part of history’’

simply said you do not play 100% of the game, so complaints from your side is normal.

yes that is what i was mentioning there, thank you for noticing

and here we’re - SPAAG/SPAAM are less played than any other type of vehicules (apart maybe early choppers) → why? because it is hard to play?

because helping your team is usually dumb, because they dont give any rewards, because people like to do tanks?, think about any of those points maybe? i get that youre an air player, but like… cmon man dont sell yourself that short

but in a tank, you just have to wait the ennemy to Stop, then you shoot it as he can’t avoid it >-- 5 times easier --<

lest we forget that people move, lest we forget that you may be moving, lest we forget that you have to worry about terrain, lest we forget that reload times exist, lest we forget that penetration exists, lest we forget that armour exists, air is essentially ddr but sometimes you press three keybinds and get a kill because ofcourse, planes were always superiour to tanks

because you all are unable to defend yourself

it would be nice if china had any good spaa, idk if its a china only thing but your missiles are goddamn garbage, like i genuinely would have a better chance just using a heli with ty-90’s rather than my spaa because the ty-90’s can actually hit something, hn-6’s cant, and i have yet to get to the tor, playing the game makes me suicidal enough let alone grinding up to it

since you don’t know the basics of shooting on a moving target

in my 1400 hours i have never learnt to do so. (because you are an air player, ill spell out the sarcasm, not only do i mostly use radar / ir tracking spaa’s now, i still had to learn how to track moving targets)

when distances are bigger than 2km

when theyre bigger than 2km, you literally cannot gun anything except a helicopter moving upwards or staying in one spot, unless you have proxy, which a 23/35mm carrying spaa doesnt have (i wonder why?), however i can pull off tracking shots on targets who are surprisingly far away and moving in tanks, its something you learn, and i have learnt it somewhat, i genuinely surprise myself when i do it but i can do it, spaa’s… cant, planes can literally just move once every few seconds and theyre unkillable, which is fair and balanced because im in an spaa (if im in an spaa, ofcourse it means that everything is on equal footing)

Ground is by far the worse gamemode in the game currently. naval is better than ground and that is saying something

I’m referring to the missile itself, all the ones I mentioned have the ability to hit low-flying targets, something that doesn’t happen in the game because gaijin doesn’t simulate monopulse seekers, that’s what I mean.

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Oh,… you mean that if player is at 10m off the ground it can’t be hit?

Well,… have you ever considered Ground Clutter is always more intense when closing to the ground?

Even if you do have an LD/SD radar,… the missile would get confuse, because the seeker is locking on the most massive target in it’s Gatewidth.

The S.530D or R-27ER are LD/SD, AIM-7E-2 is not.

Yet the AIM-7E-2 won’t be tracking anything that is below because the ground is far behind and showing massive return (you can try with F-14 and AIM-7 E4 (DF)) because doesn’t have the ability you’re refering to. (Same With S.530F)

But S.530D and AIM-7F will be able to go and track closer to the ground because of the Gatefilter they’re using.

However, once the ground enter the gatefilter range the missile will fall for the ground → normal thing.

Yet this is what we can see in game.

The effect is massively overstated, the AIM-7E / -7E-2 for example is rated for altitudes as low as 500ft AGL, and even then the issue isn’t guidance, but the Proximity fuze. And is otherwise entirely dependent on the aircraft maintaining a radar lock since the manual / BST modes aren’t implemented.

F-4J tactical manual Excerpt

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Yeah, but no: disregarding the full variant name of AIM-7E-2 or E-4, as the document you showed to us is not able to precise more than AIM-7E →

In AIM-7 Low altitude capability paragraph:
From what i’ve read, you can hit if firing from an altitude of 500feet of higher AND if the ennemy is in leveled flight or higher , to avoid ground clutter.

In AIM-7 Look Down Capability paragraph:
About LD/SD ability it is said that:
Your ennemy should be over 5000Feets and you should have a dive angle between 0° and -20°

Therefore the missile AIM-7E is not capable of doing the full LD/SD as AIM-7F using Pulse Doppler is.

Both information combined →
AIM-7E can be launched between 500 to 5000 feets to an ennemy being higher or level (seen out of ground clutter)

AIM-7E can be launched from above an ennemy while having a max angle of -20°, if the ennemy is over 5000 feets.
Source is Tripod2008 excerpt of F-4J manual.

For people speaking in meters and not in feets
500feets = 152 meters
5000feets = 1524 meters

It depends heavily on if you have a MP/CW missile

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Gimme more than that please,… this alone means nothing as the game doesn’t modelized MP/CW but CW and Doppler.

Even more when considering that even IR systems in Game aren’t fully detailed aswell

It absolutely does? Have you never used a CW missile?

And we only have 2 PD missiles in-game.

Either way, there is no relationship between monopulse signals and PD, especially seeing as they are on two entirely different missile types to begin with.

How so?

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