LMURs are useless after the update

Dont worry its russian so will be priority fix

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If I do play top tier and I see them I just make it a mission to mess with them

Spoiler

It counts as a crash, so if he leaves the match to go ruin another match he gets crew locked… serves 'em right.
Took ages to get the drone there without being shot down, totally worth it though.

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Yes. They’ll fix Lmurs within next 24h.

Next thing will be a BR bump or nerf for the Argentine premium Puchara. Gajin is very predictable with these things :) I give it 48 hours for a emergency fix to tone down the rockets/its BR or whatever. Its German TT.

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I mean, they are just op rn, don’t they go like mach 3

Seems to be a bug, while the missile loft it will overfly the target and when it closes in the seeker reaches it’s gimbal limit and it completely losses track.

Hahahahahahahhaha dont worry, gaijin will run to fix this, russia is suffering

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Cry me a river lol. good job on nerfing lmur gaijin.

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BMPT is useless at 12.7.
SPAA are victims of bullies & deserve to be powerful, though standard Pantsir S1 is just as good as 12.0 CAS.

As for this topic, RIP LMUR users.
Maybe Gaijin will fix them when they fix LDIRCM.

the vickers would like to have a word with you.
Besides that it was bull how lmur was performing way better then spikes and co

This is the most hilarious post ive seen. I swear Russian mains are something else XD

-Top tier will be playable for all nations (not only Russia) for the next 24 hours until Gaijin Rebuffs it :)

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Today ground battle literally unplayable. Sky filled with CAS noobs like not a single game I didn’t die to CAS. Hopefully their ammunitions stay broken so they stay on the ground.

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Oh no Lmur not working?
Glad to hear that

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Still tracks through trees while JAGMS just go somewhere xD

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Gajin needs to find an exit to these CAS mass spams at top tier. Its unplayable. Somehow jets, helis and ordnance counts need to be reduced. You run out of ammunition in no time. UNPLAYABLE :)

Maybe Gajin should start to experiment with loadout reductions. Maybe two guided air to ground pieces for now. Then see how it goes. Right now there are 20+ incloming missiles at every given time…its impossible to manage and as I said…SPAAs would need much more ammo to have a chance.

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“Gaijin has double standards”; meanwhile the community.

I have no doubt that this issue is caused by the loft decrease readjustment Gaijin did during the Dev Server. Hopefully they observe the situation (better than the UN) and actually fix the issue maintaining the intended readjustment.

Seems to be a bug, the flightpath is working as intended with the carrier at 400 m, 3 000 m alway from the target, using the AGM-179 (IR) (in green) as comparison.

However I think those are the type of 50/50 occasions—it’s working fine for me:

They shoot from the helipad land and do it again while laughing at IRIS-T and Skysabre etc

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Again, that is not “one go”, that implies a single ordinance load.
And again the only sad part about the nerf is they didn’t do the same to the rest of the LDIRCM F&F spam garbage. But inventing ridiculous claims where every LMUR kills 2 targets to make things sound more OP than they already are is why people didn’t believe to complaints about the BMPTs on the dev server.

True, but the fact remains LMUR was massively overperforming and players were able to abuse by taking off shooting off the missiles landing before they impacted.

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Well I just played a grb match where the same guy in a Mi28NM would just lob LMURs from the helipad over and over and kept killing everyone. Seems the missile is “working” now and fucking up the experience for everyone

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Skill issue, just use smoke and change position…
Or whatever nonesense players will recommend

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