Linux - Rendering order of faces seems to be inverted

As you can see on the images below, the faces of the tank is rendered inverted in the damage preview.
I’m currently running on Artix Linux + Wayland + Nvidia 3090, if there is any logs or more information needed then please mention them and I will post them at a later date




Hello @Mariuspersen,

Could you please submit a bug report on the Gaijin bug reporting platform for War Thunder? Making sure to upload all required information and files.

https://community.gaijin.net/issues/p/warthunder