Level 100 players on low BR

yea i get what u mean played almost every nation at low tier and came in first and made people leave the match and they were al low tier players that are like 1-20 levels people and I think there should be a new match making once u get to a sertin level tho just so we keep new players in the game

🤣🤣🤣🤣🤣🤣 stop play? Omg, stop crying and learn…

U survive for 20seconds? I just got bombed by SU-34 4seconds affter spawn while match is prolly 2-3min old…

It was there, it did the opposite. How about reading the other™ posts in this thread?

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and there are people starting a new TT or spading vehicles or they just like ww2

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Watch out for necro.

I know a-lot of level 100’s genuinely enjoy low tier but unfortunately there’s a good chunk of rank 100’s playing low tier for improving their KDR by targeting new players at low BR’s

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why do people even care about kdr anyways?

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Judgement

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to appear as a good player or for ego sake

also it can possibly be setting up a accounts kdr for sale later on

Because people like to be good at something. And if you die more than you kill - well, you are bad.

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I like to play 3.7 to 5.7 and I’m level 100. Does anyone want to guess why?

I just started playing China, so my crews are as bad as my tanks.

Also might play lower ranks in other countries because of newly added vehicles to the game (T77E1), or to use vehicles I never bought / used before.

It was annoying playing against Marshals at reserve level - and I could tell they were not starting fresh with that country based on the number of elite vehicles they had access to. Guess for some ppl seal-clubbing makes them feel superior.

Warbirds pretty and cool.

I know this thread is old, but I just finished reading the whole thing while slowly sipping drinks at the beach. It’s been debated a lot, but I still don’t think the topic is settled. Some points were solid, others missed the mark, so I’m jumping in with my perspective and a few suggestions.

First off, I believe players should be free to play any vehicle they enjoy, regardless of BR. The BR system is designed to match vehicles by combat effectiveness, not to gate players based on their experience or performance. Personally, I’m a WWII enthusiast and have little interest in post-war tech. I prefer BR ranges that keep things as close to WWII combat as possible. To complete seasonal tasks that require Tier 3 or above, I often build lineups that sit at the low end of Tier 3 BR. Once my tasks are complete, I’ll drop into lower tiers just to relax, have fun, and enjoy the wide variety of vehicles. I also try to unlock every camouflage I can, which keeps me coming back to older lineups.

Now, am I seal clubbing? Technically, yeah, probably. But I don’t do it for that reason. I enjoy facing strong opponents and I try to focus on engaging the more experienced players when I can. The issue is, Gaijin doesn’t give us a quick or reliable way to assess the skill level of enemy players during a match. So sometimes you end up stomping low-level players by default, not by choice. I’m not going to force myself into radar-guided, missile-heavy lineups just to avoid that. I’d rather play what I enjoy.

I agree with others who’ve said that the current global player level isn’t meaningful for matchmaking. Hitting level 100 just means someone has spent a lot of time in the game. It doesn’t reflect skill in a specific mode. A player can grind to 100 through Air AB, for example, and still be totally inexperienced in Ground RB or Naval.

If Gaijin ever wanted to make player level useful for matchmaking, they’d need to introduce a per-mode level system. Something like:

Air AB, level 100

Ground AB, level 65

Air RB, level 100

Ground RB, level 33

This would more accurately reflect where players have real experience. But for it to work, level progression would also need to change. Right now, it’s mostly tied to time spent playing. That’s not enough. Levels should increase faster when you’re consistently performing well. This would allow high-performing players to rise quickly and separate themselves from the casual grind crowd.

As for matchmaking, I don’t think we need a dozen brackets. A simple split between level 0 to 99 and level 100 would already help. Yes, some players would try to smurf by creating new accounts, but if level progression is performance-based, those accounts would climb into the level 100 bracket quickly. That makes smurfing inefficient, and less appealing.

If Gaijin is against splitting queues by level due to concerns about waiting times, they could still use per-mode levels to balance teams more fairly. On top of that, they should display player levels in the in-game scoreboard. That way, experienced players could focus on shutting down the most dangerous threats on the enemy team, instead of farming the weakest.

So to sum it up, players should be free to use the vehicles they enjoy. The problem isn’t people choosing low-BR lineups, it’s that the system doesn’t currently account for player experience in a meaningful way. A per-mode level system that rewards performance would give Gaijin the tools to build smarter matchmaking, improve team balance, and reduce one-sided matches, all without locking anyone out of the content they enjoy.

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I never play BR 1 rarely BR 2, but I do only play WW 2 era Aircraft, tanks and Naval.
I am level 100 however that only really is a time played thing.
I’m still mediocre in all vehicles.
I do however hate griefers that you are referring to and have trouble even with the time I have. It was the main reason I swapped to realistic as Arcade allowed them height advantage and re-arming.

Created lineups specifically to unlock camouflages. It’s a lot of fun for me. Would prefer that more camos weren’t locked behind GE but it is what it is. Finding the lower tier and WWII gameplay to be more enjoyable than the top tier for a few different reasons but primarily its the imbalance between ground and air isn’t as bad as it is in top tier gameplay.

I’m a below average GAB player as I’m not really concerned about my k/d ratio so I can’t consider myself to be clubbing seals playing low tiers. Things I do in the game aren’t really reflected in k/d. I like to cap, repair/fire fighting for teammates, scouting, provide covering fire, use smoke to screen teammates and play the SPAA role as well. I’d rather have 3 kills and win the battle opposed to having 9 kills and lose the battle.

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Skill based matchmaking would never work in War Thunder, due to the problem of queue times.

ZZZzzzz just let these topics die. War Thunder was never about getting to top-tier and staying there.

It’s about playing vehicles that interest you from decades/eras that interest you.

I would never tell someone who enjoys pre-war / early-WW2 vehicles to stop playing them because some seal might get clubbed.

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