Lets talk about the state of Germany

They probably already did. I was just reiterating what they said earlier this year when asked about 5th gen additions.
Really looking forward to those…

They always say that only to swallow those words and act like nothing happened after certain amount of time.

Well at least by the time 5th gens added Germany will be among the nations that will recieve Lightning-II.

Concerning that I just read this and thought it was a new post. Just goes to show how poorly Germany is being treated.

For me, I’ve played both the German air and ground tree and for a bit I was happy because I’d finally got the flashy top tier stuff. Then came successive updates where Germany not only seemed to get no love but numerous bugs have shown up and have been left to fester.

USA and USSR received “new” top tier MBTS with APS during the Heavy Cavalry update. Even though it would’ve made perfect sense for the Leopard 2A7A1 to be added then, surely it would make sense to come next major update right? Nope and, according to BVVD, it may not even come this year.

I just want the 2A8 bruh.

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Best counter to SMSV is the brimstone, pop up behind him, launch 1, maybe 2, and pull off. He won’t hit you and likely wont intercept the brimstone as its quite difficult to do up close.

Nope.

Any smart Pantsir player can easily kill you during that attempt.

SM’s hypersonic missiles are way faster and agile than regular S1’s missiles.

Likely not. Remember this is close up, and AA just do not have the means for dealing with that.
The hypersonic missiles are also an issue in this specific scenario, as you’ll get something like this:
Launch missile
Try to guide it towards the peeling plane
It overcorrects and misses, and its now far past him due to its speed. Or it just never pulls in near him.
Not like VT1 systems or S1 fare any better, atleast the Pantsirs have guns for if they get too close.

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Auto guidance system and twin 30mm’s says otherwise.

Auto guidance wont’t be able to swing the missile into a plane (in that weird angle) at ~2km. Guns won’t be effective that far either, as he won’t be flying straight.

He can, ofc, if he knows youre coming from that direction. Thats why brimstones at sub 3, sub 2 or even sub 1 km launches are awesome. But youve got to be so quick with launching, switching to the pod, locking on to him (in case you cant lock and launch from 3rd person bc you cant see him in case hes obstructed) and immediately pulling away that it can be quite hard to do. And you can easily fk it up by just taking 0.5 sec too long on any of the steps.

Thats why i think the players that really excell at this have a way better setup than what im using for example, bigger monitor higher resolution, or they even play on lower quality AND bigger monito to have a much easier time to quicly see where he is, expecially when theres already lots of dead spaa in spawn. Or they are simply better and trained it a lot more…
You literally have to launch and lock all within 2 sec or even less and immediately pull away from 2 km or less, every ms longer it takes the probability to die goes up quite a lot. Also consider, its easier to do when youre not the only allied air asset alive, since he has to basically focus on one thing in one direction. If you can time your attack runs when theres also allies attacking, it makes it much easier.

Also, if you have ever played Pantsir, or pantsir sm-sv, you realize how annoying the radar and ir lock on is with losing the target that is chaffing. Even the ir lock sometimes gets lost when the target flares. And as soon as somthing with higher closure rate than the target is moving towards you (launched ordinance) then the lock jumps to that. With the main missilies, iirc, they only detonate in front of the target as long as you have a radar lock. So simply having periodic countermeasures on makes keeping a lock and hitting something for a pantsir incredibly annoying. You can with some training, dodge incoming pantsir missiles by evading last second and chaffing+flaring, because that throws his lock off in the crucial moments when he is about to hit. Much harder though with the sm-sv missile because thats so fast that that moment is very hard to judge and youre better off defending way earlier WHILE using countermeasures. Then hes got to infinitely fiddle between radar and ir lock, lead mode and manual mode.

This losing lock mechanic makes the pantsirs some of the most annyoing top tier spaas for me to play. You launch at a target that got way to greedy or is completely unaware, and a couple of chaff pops (or generally anything else flying around) can throw off your missile to go into space. Though, ofc, its still one of, if not the best Top tier spaa. For Obvious reasons: Bc its russian its the only SPAA that can counter ordinance, Helis, and planes all in one vehicle. No need to j out of your NASAMS to play adats bc two helis are killing your whole team that you physically cannot hit with it unless they fk up completely. Or just leave the match playing japan, because you dont have the sp to go in a jet and 0 spaa available that can deal with helis or counter ordinance let alone jets that are operated by competent pilots. vs two of the threat groups you cant do anything playing japan -from the ground- and the third the pansir sm-sv is still way more dangerous to.

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Who here thinks that it will be good to add the 2a8 to Germany

If a lot of us say yes then we might get it might but is’t a chance for a good reason

It might come to Sweden or France but this is for the state of Germany

All I want is YES or NO or a bit of detail but not a lot

Plz and thx

More Leos is good especially armored ones with APS

Yeah, no absolutly nothing to do with it

Devs already said that aps leo might come this year.
Question know only is which kind of aps leo.
2a8 just makes the most sense cause it can be added to 2 nations

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Gaijin copy and paste laziness vs Gaijins recent tendency to screw over Germany as much as possible.
I wonder what will win…

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I would already be happy if they fixed the armor values on Leos

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Slightly unrelated, but I just watched a ki-27 on my team land and creep up right behind an enemy panther who was utterly oblivious to the fact that there was a prop parked behind him.
Not beating the stereotypes here, funny though.

Good idea. Now, how can I precisely locate the Pantsir-SM on a > 1.5 square kilometer map while aiming at over Mach 1 from a distance of 2 km?

ESM

Very useful
Or look at their missile’s tracer



How about making the marders not useless and moving them down 🥀

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Doesn’t sound unreasonable, milans are just sad ATGMs in general and the 20mm doesn’t do much.

To be fair moving them down probably wouldn’t make them much better. The 20mm just does nothing against armour at and around that BR and the milan is just crap, especially against vehicles with a lot of space and crew.

The 20mm for 1a is stuck with hvap while at 1.7 lower get apds.