98% WR dude. That’s losing 1 in 50. I meet Ceres 4-stack more often than that. And guess what - they still lose way more than 2% of their battles by getting uptiered or getting horrible teams and bad maps. And doing all that 4-man godlike squad every battle to slam bots? And DIE in the process? How? And not show up on any leaderboards?
You I can’t believe anyone with an ounce of skill and common sense would believe these made up numbers. Yet here we are
Who knows, without having the answers or fully understanding the data to just say it’s made up it’s a weird take.
Like I said it’s best to dismiss the small sample sizes are it’s irrelevant in any discussion but to call it fake is not it either, win streaks happen, abusing OP vehicles, squads happen, unbalanced BRs happen, recently people even found a way to create newbie lobbies and farm bots with high BR vehicles over and over.
None of this would even be an issue if they modeled the russian armor, and H.E. and HESH correctly. russian armor is very brittle, so machinegun fire should chew it up. H.E. should also chew it up and it should be flaking off. Internally is a complete other mess where russian vehicles are at a huge advantage with their hardened steel not working properly.
Although with the current affairs in russia, I do wonder if they would even be allowed to model it propely, or if they would get slapped for showing how truly easy their tanks go down. A single rocket from a helicopter top down should be enough to pop them open at any BR. Yet they take rockets top down and it kills the track and maybe one crew member half the time.
I do have to mention that this pretty much applies to any vehicle that isn’t open top, rockets and missiles are rather unreliable in the game and have terribly confusing damage output at times. This also results in missiles with very low explosive power sometimes overpressuring vehicles when the hit should have been easily deflected even by very thin armor
This is very wrong as when the Object 279 came out the US had APFSDS rounds already in service. The M3A1 had T82 Ammunition. however introduction of this into the tanks modified at the time and later to handle this ammunition would destroy russian players fragility and absolutely wipe the map of them.
The 279 should face WAY MORE APFSDS and others than it does.
The M3A1 (Yes the BR 2.3) was modified to use it. APFSDS was a real threat to the 279 IRL, their is zero reason it shouldn’t face it. In fact even the T34 should face it.
The chieftan mk3 and 5 sits at 8.7 along with the obj 279. The Mk10 is 9.0. All 3 are inferior to the 279 in both speed and armor profile. Or are you trying to call the chieftan at 58 tons a medium while the 279 at 60 tons is a heavy?
Why? it has 2hp/t less than the uparmored T62 variants that sit at its BR while having a supperior gun and armor thats significantly more effective than anything at its BR. Even most early apfsds rounds bounce off large sections of its profile and often fail to OHK it. In return, the 130’s aphe rarely fails to kill anything in one hit while retaining a fire rate similar to most 105s.
It should be worth noted it has an in game fire rate that is unrealistic/buffed.
The real world reload rate of the 279 was 12 seconds. So it should be like 15 seconds stock, 12 seconds max. In game its at 8.6 seconds. This is about 28% faster than its real world abilities. In fact its stock reload rate of 11.8 seconds is faster than its best reload rate with a trained crew irl.
Reload speeds in this game are so wild, how does a 279 reload a 30kg projectile in like 10 seconds, but the Aubl HVG needs like 7 seconds to load 900 gram one.
Doesn’t help you when every Gokart wheeled critter and IFV is stealing all the caps. You have to be first on there to get the best score. Furthermore they just circle around and outmaneuver you in a fight.
The ballistics are worse than high velocity+pen apfsds and the shell is ineffective against some opponents. Merkava or T-55 from the front is a death sentence.
Loses all effectiveness, thus negating one of the main strengths of the 279. Every DF105 can whack you, same with TURM III and TAM’s. They can 1tap you frontally without struggle. HEAT/HEATFS can 1tap you through the engine block. ATGM almost always cripple you. Whenever I see an enemy 279, it is a wreck in the dirt. (Ofc the ammo only turns red when I shoot it with a dart…)
It is paper compared to T-55, Merkava and the modern munitions it gets thrown at.
As I have used every HEAT against the Obj 279 you listed I can tell you. No it does not just go through. The DFs heat (which is also present on the M61) can struggle quite a bit an deals very inconsisten damage
the HEATFS 105 of the Tam, Tam 2. Leo 1s and so on also needs a very well placed shot inmordert o deal with the Obj 279. A simple snap shot is not enough and has a high risk of doing nothing or nothing that would stop the 279.
They regulary slaughter entire Flanks with no or minimal support.
I died that way just recently, I saw it. Leopard camping on a hillside, 1 HEATFS, jet went through the engine and traveled the entire length of my 279. It got completly shot through, murdering all crew inside. So much for the engine strat, letting it soak up all damage.
They were very consistent against both my IS-7 and 279, especially the DF105. It bounced me maybe once on the IS-7. And TAM’s always vaporized my 279 with ease. When I manage to spot one, I avoid it.
This is exactly what those tanks were designed to do. This is one reason why only 3 of the 279s were built, and were obsoleted so quickly. Air power, helicopters and very fast tanks with APFSDS were in play and it couldn’t keep up. It was more of a defensive weapon by the time it came into play.
Wire guided missiles for instance pre-date the 279 by about 15 years. The Vickers Vigilant was in service before the 279. ENTAC, Malkara were all in service before the 279.
So realistically the 279 is in the wrong BR, and should be facing armament more capable.