Guys, we all know that these tanks are bad, but it doesn’t make sense to keep comparing which is worse, after all, most of the time we can only judge from the opponent’s point of view. I would say that things like CR2/3, M1, ARIETE or Leclerc or even Merkava have been strengthened in terms of firepower (I know that reducing reload time will not solve the fundamental problem), but Chinese tanks have been forced to tie up with powerful Russia tanks and have not been strengthened, and it should not be like this.
And what differences are there? Minor armor differences and the same mobility?
Labeling a two-year-old report about a 99A armor bug as “ackonwledge” and labeling all recent reports as “not a bug” is something that Gaijin did, completely ignoring the reasonable and realistic demands of Chinese players. Ridiculous, right? Can you say that this is not to shut up all Chinese players?
All CR2s have considerably worse firepower, armor is pretty bad on both the Abrams and Challys and all Challys except for the 2E have considerably worse mobility than the Abrams.
Not to mention that half of them have no CITV iirc and worse gun elevation/turret rotation speeds.
The armor of 99A and VT4 is worse than that of Abrams
After experiencing M1 on my friend’s account, I have decided to move forward with the United States TT next, and I can fully accept the protection of M1, but I want to experience much better firepower and powerful CAS than the Chinese faction, and the two are similarly mobile
The firepower of the 3 TD is comparable to the M1A2s, with the 2E only lacking in pure penetration; up until the recent 3 TD mobility nerf, both it and the 2E were on par with the M1A2s (now it’s just the 2E rip); the 3 TD and 2E iirc both have CITV, although the horizontal turret traverse for both is worse.
I mean, in comparison to the M1A2s the 2E/3 TD lacking in just horizontal turret traverse and penetration/mobility isn’t that much of a difference.
It reloads an entire second slower, that is an interesting standard for what is considered “comparable”.
It lacks penetration and only has the 5 second reload for 3-4 shots. So any good action and you are back to the standard longer reload.
Gun elevation speed is also considerable difference iirc. And both the CR3 and CR2E have a somewhat sizable firepower disadvantage (reload and penetration respectively).
It’s changed to 5 seconds in the last patch, iirc. Plus one second of difference when aced/experted isn’t much.
How many moments do you have 3-4 enemies where none of them fire back at you? I get it’s not a good thing to have a small ready rack, but it’s not the biggest deal in the world unless you’re in such situations all the time.
?? Screenshot taken like a minute ago:
Spoiler
It’s very much a thing that will change your gameplay and gameplan combined with L27A1 being less forgiving due to it’s worse pen. You’ll see when you reach these BRs eventually.
I doubt quad-feeds are common occurrences my dude.
Huh, I thought it was getting a 5 second reload like the Arietes and Merkavas.
In addition, there is an important issue: there is a gap between Khalid’s armor modules, which has not been replenished by armor bars so far, but Gaijin promised to fix it in version .46. Where’s that triangular piece of armor steel? I used to submit a report, but it didn’t get noticed. For players who pay for Khalid, this is tantamount to a scam.
Al-Khalid-1’s hull missing a RHA plate not fixed // Gaijin.net // Issues
这是问题报告,无人关注,我不知道为什么
Who do I talk to about this?
ALL CR2s have the best depression, it’s quite good while on defence. For ZTZ99A or VT4, performance is contradiction on close range battle or defence, even long range sniping. Firepower and Survivability lower than average, Abrams works well on all scenes, only under than leo2s.
They’re probably fine at 11.7. Much like the Bvm, Abrams, tkx or type 10(can’t remember which is better), leclerc, merkavas and challengers.
Most of the top tier tanks should have stayed at 11.7 and the leos go up to 12.0.
Get ready to be constantly pissed off with your teamates and match making where you’re constantly stacked against Ger+Swe. Even the best tankers can’t watch 270-360 efficiently and your flanks just get folded constantly and you’ll be hit because you can’t reasonably be expected to watch all 360’ at one because your teamates just die and expose you too quickly.
Sorry guys, I got the difference between the RHA plate and that triangle bar. I would say that MBT2000 and Khalid should have a piece of armor steel to fill the gap, just like VT4
It doesn’t matter, I’ve already experienced this deeply when advancing the Russia TT, and now it’s time to get rid of 7.1 and 6.5
I don’t agree, 6.5 is fine. It’s as fast as top tier human loaders in OP tanks like Leo’s. I mean of course it would benefit me as a Russian player(now) but I think it’s bad for balancing. You have a permanent reload from the beginning never needing crew advancement. Never needing to reach expert level.
You’re never a man down and reload increases. That is the trade off. It can’t be lightning fast, or almost as fast as the best human loaders in game. Yet never have a way for this effect to be diminished. Like a crew loss or wound in the manned turrets.
So I firmly disagree. This just seems like outright supremacy desire. Unless you’re willing to give the manned crews the reloads we have proof of. Abrams crews can reload in like 3.-Some seconds. If you want a 5 sec reload on these autoloaders I’m okay with this as long as manned turrets go down as well. At which case you’re just increasing dart spam.
I think what you’re saying is a bad idea.
Your thinking is wrong for the following reasons.
- If you manage to get a few top-tier tanks, you don’t need to worry about reloading skills, no one will keep reloading skills at 0 at the top.
- If it is a high-level vehicle that a newbie obtains by purchasing a gift pack, then you should use the Golden Eagle to purchase member group experience, if you insist on not doing this, it is just a skill issue and not worth discussing.
- All top-tier tanks with a 5-second ace now have an initial reload time of 6.5 seconds – this will be faster as the skill increases. It’s not fair, what you think of as an advantage is actually a disadvantage.
- There is no need to discuss the reload time of the A7V and 122 in 6 seconds, as the strongest tank in the game, 6 seconds is already an excellent enough number.
- You have been paying attention to Russia tanks, but what about China? Why do Chinese tanks have to endure poor performance and damn 7.1 seconds? Not long ago, the armor of the ZTZ99A was weakened by 200KE, and the Chinese tanks performed badly in the game, if reload time was a balancing measure, why only balance other bad tanks and refuse to balance Chinese tanks?
- In the past, the loader would not be damaged, but now it will, which is much more serious than the result of the death of the loader. When the machine is damaged, it is completely unreloadable.
So your point of view is ridiculous, you only care if the Russia tank is balanced and not about whether others are balanced or not.