I am upset anytime Gaijin fails to understand that being able to take a full lineup in to a match makes for a better game environment for all teams, not just your own but the enemy as well.
A full lineup encourages dynamic play and respawning.
ODL is a major issue with matches at top tier and not being able to take a full lineup of tanks is a huge contributor towards it. Several minor nations still lack IFVs and other light vehicles to compliment their copy paste MBTs. Why would I take out a third MBT when there’s a helicopter I know that’s hovering but I also don’t want to use or in some cases don’t have an SPAA? That means I’m back to the hanger and my team is now down a player not for not wanting to return to the battle but for the inability to do so in a manner that is worth my time.
This is just blatantly incorrect. The vast majority of the 8.7 mediums are based on the M60 or Centurion chassis, and have just as poor mobility (or even worse) than their base models. You’re lucky to break 40 kph in them.
You also have tanks like the Cheiftains, which are even slower.
There is only one tank that’s even close, and that’s the AMX-30, which as already discussed is much weaker due to the lack of a stabliilzer.
Great, we’re in agreeance. However, the solution for this isn’t to just cram vehicles into BRs they don’t belong in just to make up lineups. It’s to make use of the available lineups you have, bring orphaned BR vehicles as backups when they can work there, and advocate for adding in new vehicles that flesh out these orphaned BRs.
I enjoy playing my Tortoise despite it’s terrible lineup. That doesn’t mean I advocate it moving down to 6.3 just so it would have a more comfortable lineup because it’s balanced just as it it at 6.7. Instead, I take it knowing the price I pay for my enjoyment is having to work a little harder when it’s taken out. And I look forward to Gaijin adding in things like the Fox and Scorpion as backups for it in the future.
Yes it though the biggest contributor is fact any newbie can buy premiumsbor farm squadron/event vehicles and get free pass to Top tier wirh zero hours of experience at top tier or mid tier.
A1A1 is more mobile (much more mobile than some) than most 8.7 vehicles, and there’s absolutely no way of disproving that.
8.7 mediums that have thermals are seriously crippled in some other way(s).
Autoloader ???
Almost every NATO tank with non-autocannon main gun have the same, 8.7s base reload speed from 8.0 until 10.3.
Remember, that 8.7s reload speed is still better than what USSR/China tanks have.
True, even with those disadvantages it sits at 8.7. That further proves my point A1A1 should stay one BR step over AM-1.
Same goes for keeping it at 9.0, so that’s a pretty moot point.
But it should be at 9.0 for various reasons that already have been discussed here. 0.3 BR is just enough of an increase to represent it’s advantages over 8.7 tanks.
Tanks at the same BR could have totally different playstyles, just because of their pros/cons.
One may lack stabilization, but is compensated with thermals.
One may lack LRF, but is compensated by top-notch speed.
One may lack reload speed, gun handling, etc. but is compensated with a slightly better armor profile and/or thermals or whatever.
…
You see how different vehicles have different pros/cons, which adds up to variety.
But, if a vehicle have more pros than cons (which A1A1 does) than other vehicles of it’s type at a given BR, vehicle in question shouldn’t be at the same BR.
This is exactly what happened to A1A1, after decompression Gaijin finally had some room to put slightly better tanks in the BR of their own.
That’s far from game breaking, you are overreacting by a lot.
That single factor tends to be the most important thing to have in the current meta. Also, it has various advantages over certain 8.7 mediums, so again, you are quite wrong.
As I said, tanks that have thermals and LRF at 8.7 are seriously crippled by various other stuff (no stabilization, crappy mobility, reload, gun handling, depression, etc.).
A1A1 would simply be the most versatile medium at 8.7, that’s why it was pushed up.
I don’t care about your subjective opinions. People will have different experiences.
Only medium at 8.7 without a stabilization
Calls it versatile
You surely found out something the whole world missed. They must be pretty stupid for making the stabilization the norm since the last several decades, everything can be done without it.
Your hot takes are simply amazing.
It is not a subjective opinion that full lineups perform better than incomplete ones.
IRL the AMX-30s and various other French tanks had a different type of stabilization than normal tanks which makes it inane to model in War Thunder.
You could be extremely lazy and give it a vertical stabilizer but personally I enjoy my massively undertiered vehicle with a little weapon sway to even out the odds.
There’s a reason why literally everyone adopted two plain stabilization decades ago.
But here you are, acting like it’s not a big deal (when it actually is).
Total comedy.
Are you saying that not being able to bring a full lineup isn’t a negative thing in War Thunder?
Yes the AMX-30 was eventually given this as well and is currently in game in various AMX-40 prototype tanks and the premium AMX-30 Super.
No the fire control system present on the AMX-30 was not “better”. Yes the fire control system on the AMX-30 did serve to function as a stabilizer in that you hit your target while being on the move.
Annoying to model, no reason to when you can provide a very unique tank at a much lower BR than its features necessitate.
You are missing my point.
Two plain stabilization is a huge deal, every single country adopting it proves that point for me.
But, you are here actively trying to downplay the importance of said system.
Might be a fun ass tank in certain playstyles but that doesn’t make it versatile. It’s lack of stabilization will simply limit what you can do effectively, and will basically place you at the bottom of the barrel for the specific role(s).
Its mobility / protection / fire power / modules make it versatile
One of the fastest tanks of the BR range both backwards and forwards
Very good penetrating round on a 105mm
20mm coax
Gen 1 thermals but thermals none the less
Laser range finder
Average reload / turret traverse
One of the only effective soft kill APS in the game
Effective ERA
The only negative towards this tank is the lack of a stabilizer and this can be played around by knowing that it doesn’t have a stabilizer and not driving up on another tank at speeds where the sway will cause you to miss your shot.
About the only vehicle which can do something the AMX-30 can’t is wheelie boys who can fly down the side of a flank at 90 KM/H and blast a position. That is the one thing the AMX-30 can’t do.
Versatility is measured in how many playstyles you can perform efficiently.
It’s protection isn’t enough to stop common rounds at it’s BR, so you can’t rely on that.
Being fast will inevitably result in seeing other fast vehicles, and guess what, all of them can fire with pin point accuracy while moving.
If you don’t want to go fast, your mobility will stop being an important factor.
AMX-30 can do everything, but will be far from effective and efficient. That’s the whole point.
Its ERA can stop ATGMs and HEAT-FS which is still common at its BR range
The AMX-30 can play as a bruiser, flanker, sniper
What else do you want from a tank
Yes which is why you really don’t want to be moving at full speed when you know someone is coming which you can do by using your ears and listening for engines.