Leopard 2A4s nato hump hit box

it gets the gun up so early not like the abrams

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Not only that but the more recent leo 2s that have less of a nato hump still have the exact same elevation issues, even if the bump is lower and more to the rear. They literally copy-pasted the depression limits over the rear from the old leo 2a4s to every other leo 2s.

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The bigger rear hump gun elevation restriction wasn’t implemented for historical accuracy. It was a balance nerf disguised as one. The evidence is that Gaijin has copy-pasted the exact same depression limits across every Leopard 2 variant, regardless of whether the vehicle’s actual rear hump geometry matches the A4 or not.

If this were about modeling real physical constraints, the newer variants with lower and rear-positioned humps would have different limitations. They don’t. The identical restrictions across different hull designs make it clear the values were chosen for gameplay balance, not historical fidelity.

The result is that NATO tanks got arbitrarily handicapped while other nations’ vehicles were left alone. It’s driven a lot of top-tier players away. Not because the game was too hard, but because the nerfs felt arbitrary and inconsistent

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It is historical IIRC. As for abrams, i have not seen any video or documents stating that abrams do the same

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It’s not it’s just made up nerf by Gaijin
The NATO hump does limit it but not in same way as Gaijin implemented

It isn’t. The FCS knoows where the cannon is pointed and can move it with accuracy similar to CNC machines (Not down to a few Micrometers).

You can basicaally scrape the barrel along the ass, there is little clearance.

Isn’t that only possible IRL when stabilizer is turned off?

No, the thing’s a fucking computer, it know’s where the “no-go” zones are and itsn’t going to hit them.

But it’s NATO; therefor it don’t get realism. Only russkia is allowed that.