I have already mentioned and explained that above in the tread. It seems to me you have been reading beteen the lines.
For the seeker, it is full of IR radiation, from its perspective, it is right at the IR source, that causes false signals to be send, and the whole system fails.
Depends on the Seeker type and how the Centroid is being calculated.
Even if the target is inside the missile FoR, it would need to be inside the FoV, when the seeker desaturates, and at that point the missile can be anywhere. The gimbal will not be kept at the target, as there is nothing to follow.
Absolutely not true.
You dont know if there will be nothing to follow if the seeker becomes desaturated.
It depends on how the missile was fired, what aspect, what was the trajectory of the target, did the target change course while the seeker was blinded?
The gymbal will be stabilized in its last orientation before the seeker was blinded, as I explained before.
The gymbal is gyro stabilized and even without a valid Centroid will remain gyro stabilized in its last orientation. That is the basic principle of operation of the missile. Please, do your own research on basics of IR missiles and basics of the guidance loop.
I use modern Imaging seekers in the examples, since they are what present the most interest, and they are the ones that DIRCM and LDIRCM systems will have to work against.
@tripod2008
Once a missile goes ballistic after the lock-on is broken, positional error and pointing error will accumulate, as the relative position of the target will change so it can’t just look in the prior direction and know the target will be there.
That is not true, as I explained above.
Let me give you an example:
1)A missile is fired rear aspect at a Target aircraft.
2)The missile approaches the targets and its seeker gets dazzled by LDIRCM.
3)The seeker remains pointed and gyro stabilized towards last target location in 3D space
4)During the period of time the seeker was dazzled/blinded/saturated, the Target did not change trajectory signifficantly. The Target Remained in the Seekers FOV (or FOR for those seekers that will attempt to re-scan after loss of target silhouette)
5)Later, for whatever reason, the Seeker is no longer dazzled by the LDIRCM (for example malfunction in the LDIRCM system).
6)The seeker sees the bright thermal signature of Targets Engines
7)Valid re-acquisition is achieved
8)The missile continues normal operation and normal tracking of the target
Furthermore:
can’t just look in the prior direction and know the target will be there, because it won’t be, it’s position in the scene will have changed.
It doesnt ‘look into’ prior direction. It already is gyro stabilized and pointed towards exactly where the target is supposed to be, based on last known trajectory, as long as that is possible (seekers’ Gymbal Limits), and attempts a re-acquisition.
This is called Memory Track Mode.
It’s not though, it’s the Seeker’s pointing angle rate that is held constant, there is no need for the target to actually be held in the center of the IFOV of the seeker of a staring seeker since there is no null to drive it into, there is no fixed requirement of have it centered.
Absolutely wrong again. At this point I think you are trolling may be? Keeping the target silhouette centered in the seeker’s FOV is fundamental for reliable missile tracking and guidance, because:
1)Modern imaging seekers track a Target Centroid, which is the intensity-weighted center of the target in the sensor image.
2) If the target drifts toward the edge of the FOV the image may become distorted due to lens effects.
3) If the target drifts toward the edge of the FOV the seeker may lose lock entirely if the target or part of it leaves the FOV.
You are getting confused about which loop does what in a two loop tracking system, The Seeker tracking the target and Autopilot providing instructions to the control surfaces are separate loops.
I know that too.
No it is steered in such a way that the Angular rate of change of the seeker is driven to zero
Read everything again carefuly. I skipped the Guidance solution details
There is no mechanism for the look angle to change.
Again nonsense. Example: If the Target maneuvers and changes trajectory, the look angle changes.
The look angle is dynamic and always changes whenever the target moves relative to the missile.
Explanation:
A missile has a mechanical and control mechanism to change the look angle, and that’s exactly how it keeps the target centered in the seeker FOV even when the target moves. Let me break it down:
Look angle is angle between the missile’s velocity vector (or body axis) and the seeker boresight (line of sight).
It is absolutely not fixed, because targets can move, and the missile may need to observe them from different directions.
How the Look Angle Changes Mechanically
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Seeker Gimbal System
The seeker head is mounted on a 2-axis gimbal (pitch & yaw).
By rotating the gimbal, the seeker can point off the missile’s body axis.
This changes the look angle relative to the missile velocity vector.
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Mechanical Limits
Each seeker has a maximum gimbal deflection, for example ±60° for AIM‑9X.
The look angle cannot exceed these physical limits.
The Look Angle Changes Dynamically:
The tracking loop continuously measures centroid error
The error is the Target Centroid Position minus the FOV Center
This error is used to turn the gimbal, which rotates the seeker to reduce the error. The Seeker’s boresight is therefore always centered with Centroid.
When the target moves, the gimbal rotates → look angle changes in real time.
Then, the look angle is fed to the guidance computer:
Proportional Navigation uses LOS rate, which depends on changes in look angle over time.
The missile generates steering commands to reduce LOS rotation at intercept. (the formula you copy pasted from somewhere without understanding).
And finally:
The Look Angle at launch is almost never constant.
Because:
The seeker must initially gimbal toward the target, creating a look angle other than zero.
During launch the target is rarely perfectly aligned with the missile’s velocity vector.
That’s that.