KH-38 needs to be nerfed or removed. GRB is unplayable

We all know how this is gonna end :D

20+ Kills, Oh my god, I usually get at least 37+ kills

do you also think a mav goes 10km from a hovering harrier instead of 600 meters?

KH38MT/MTE isnt even a real missile.

this wouldnt be an issue if fake things were never added

Theoretically, I have seen it happening but most times they get killed after the first pass from all the Pantsirs that spawns to revenge themselves

You are wasting your missiles from that range because they just drop dead into ground / get shot down by aa / lose target by the time missile reaches it. Launching them from 5 km makes them much more reliable. So most valuable upgrade over b version is thermals which is indeed neat. Wanted to mention more reliable lock but 65d just loves locking dead tanks no matter what sometimes.

But how can you kill 20+ in one pass if team is limited to 16 players? Unless you go for enemies in blue

You just launch to the guys you see and you either just fly straight up and wait for them to respawn so you can kill them again. (I meant run not pass)

“Now, there might be some highly intelligent players here who will simply call this a ‘skill issue.’”

My bad then

14 tanks + 2 * 3 sam = 20 kills and 16 players

There was “no spaa” condition in comment I responded to

SPAA talk is pointless anyways. At least my Iris-T can’t intercept KH-38 . You can shot 2 interceptor missiles per KH and they still kill you and half the team. Its unrealiable at best.

Another day passing, Gaijin still keeping SM-SV, BUK M3 safe from 16 FnF brimstones

I always hear forum users were glazing Iris-T can kill anything. I didn’t think it still can’t defend against LMURs and KH38MT
So it seems NATO SAMs still can’t stop the braindead spammer.

Its bad at killing ordnance and can’t kill helis at all. Its theoretically good vs fixed wings. But when they launch from far away and dive down & turn around to their airfield, you won’t hit as well.