there dont seem to be any active posts about it though
comment to bump it no need to make a post
the only one I saw was closed without explanation
There is none.
@Alpharius11348
Why would you force the SPAA to become a tank?
No seriously, what advantage do you think that gives the team?
An MBT cannot die to the SPAA, an MBT can capture points and destroy all other ground vehicles.
Destroying SPAA only threatens your team, it’s a net negative for your team that’s actively able to win if enemy SPAA dies. You don’t know how much SP that SPAA has.
I get that I know a lot about this subject as I’ve done everything I’ve talked about in-game first hand and second hand.
Also F-15E/I bring 4 AIM-120s each, they easily first-launch on enemy aircraft before they even know the F-15’s location.
There’s this one. There’s also a bunch of general CAS threads you could use.
CAS is much more useful when it doesnt have to play around an AA, and given your repeated statement of tactics only viable in F15e/F15i it is a safe assumption that your team includes multiple CAS players, if there arent opposing AA up then it is safe to close into the range where AGM 65 is actually effective and can hit moving targets.
you are assuming that while moving extremely slow at high altitude you will be able to find the target on radar, get nose on and launch before a plane that already spawns nose on can find you (when you have a giant contrail) and launch. additionaly the fresh spawned plane with be moving faster so they can get away with a launch further off boresight
@Alpharius11348
Pantsir missiles are also among the easiest to dodge.
Which make the Gripens with AGM-65Gs rather potent.
The only reason F-15s need the glide-bomb strat for getting within Pantsir missile range is cause they’re twin-engine F-104Ss in flight performance.
On top of all that, how is mach 1.4 slow?
you cant drop GBU 39 at mach 1.4, you are stuck bellow mach
do you understand how bad an f15e with ordinance’s turning circle is at 8km+ at sub mach
have you heard anything called SEAD?
You drop the glide bombs at 28 - 30km. If you can’t accelerate to mach 1.4 in 8000 meters that’s… something. Bring less fuel.
@Team_404_nyto SEAD lets the enemy SPAA spawn back in a tank to help their team win.
One dead SPAA is 2 alive MBTs.
first, not everyone spawn SPAA at first so there “maybe” 2 alive MBTs
second, with no SPAA, whos gonna stop CAS to destory that 2 alived MBTs? the force?
The only way to frag CAS at top BR is bringing a fighter aircraft.
and this is why you are bad at playing CAS, why are you ever over 20ish km away from the battle field, even when I am climbing to try get altitude I find it relatively safe if there isnt air up to be 15-18km out
thats called CAP pls do not change topic
@Alpharius11348
Good to know you consider getting 6+ frags a 3ish minute sortie in CAS bad.
It means I can ignore all your posts since you somehow think 12 frags in one sortie of CAS is possible.
are you really claiming to get kills with GBU 39 dropped 30km out and acting like that is something other than pure luck, that is literally multiple minutes of flight time, even mavs from 15km out is around a minute of flight time
also doing that invalidates the use of GBU 39 as chaff because they will be so much further behind the mavs that you can tell which is which on your radar
Well with that title it was impossible to find.
this is becoming more and more pointless
Im gonna go back and play some 4.7 matches
Just had another match where a KH-38 spammer ruined it for all. Well not for him I guess, he was top scorer, flew 2 sorties. Its unbelievable. Its worse than the Vikhr crisis back then.