Given how different these systems are, it’s likely that there will be a lot more refinement to them, it’s defiantly a step in the right direction and it’s still the first day or two of dev server. Hopefully this isn’t one of those things Gaijin just drops in then forgets about.
People can already do that with TV/IR Ordnance, and just like GNSS the counter is moving, but unlike GNSS, TV/IR have seekers that can track targets in terminal phase
Currently IIR missiles can’t use GNSS, it has the same bug as launching SALH + GNSS with laser on (when designation point is out of seeker range).
I think the guidance logic is GNSS > TRK <> IOG. I think There’s some issue right now with active seekers (IIR seeker turns itself on when trying to launch, and laser seekers turn on based on if the laser point is on). So when fired they immediately try to go into TRK but as they fail to capture anything, they go to IOG and never activate GNSS. This causes SALH + GNSS or IIR + GNSS weapons to fly straight to boresight (due to IOG) in these situations. At least with SALH you can turn off the laser on launch, which prevents GNSS mode to be skipped.
Anyways, this means when launching the Kh-38MT in POINT lock (a form of TRK), it is not using GNSS. I believe this effectively just means that if the locked spot is smoked, the lock will he lost and it goes to IOG. If it was guiding in GNSS, it would not care.
Not sure if GNSS guidance inherently tries to avoid slamming into the ground, or if it’s simply because of better lofting preventing this in the first place. I think it’s probably the lofting parameters that matter here.
Also i believe for IIR + GNSS, the intended behavior (at least how they explained SBU-64 hammer on the dev stream when it was shown) is either only GNSS or only IIR (+ IOG), so no LOAL without LOS stuff.
Only buff I can see is that intertial drift is 0 now, so the IOG part is better and the Kh-38ML can be used as pure GNSS weapon.
Well… I guess its all calm. For now
Thanks for clarification
Issue here is if you’re suppressing the ability to launch IR guided weapons reliably, if the munition has a laser/(gps/gnss) counterpart, it can be loosed without laser guidance and only have the laser turned on in the terminal stage to confirm the kill. That can be done without being close to the field. So if the AA is an adequate threat, you can target it pretty comfortably if it moves, and if you don’t care to you still can reasonably target moving targets other than it.
Similar principle to brimstones, but from way the heck away.
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Nope, because people were inevitably toxic and consistently derailing it
complaints about the russian mains wunderwaffe was going to do that.
If you can’t keep a thread civil, then it gets shutdown. Simple as that.
I won’t say what I want to say, as I don’t really want a forum break.
But buffing the non-existent weapon is disgusting. It’s dramatically overperforming with its seeker and any honesty would see it nerfed into the ground, not buffed.
Disgusted.
B-b-b-but the thread was closed because Gaijin doesn’t want to face the reality.
It only took them more than a month and thousands of posts to do just that lmao. Some people are beyond delusional.
Yes there are many bad actors which I why we need better moderation and not blanket approach of closing off topics. Notice Gaijin have not reopened the thread and likely wont. Even if they did all it takes is some Russian main to be vocal or toxic and they close it again.
Lets be real no Russian main is going to willingly give up their “I win button” I think in the kill count for the game it should split them between ground kills and kills with CAS.
At most, the IR variant would be removed.
and this was considered too OP for the Brimstone that it had to have it’s FnF totally removed…
This person is wrong, you cannot with the exception of the laser guided option in theory. But even then, I’ve yet to achieve it and I’ve been trying to for a bit. Just doesn’t seem to want to loft like the IR one with a proper lock.
For sure, and that’s fine as the other varients exist. :)
I’ve heard from a few people that LOAL is fully modeled on the KH-38MT now, I guess teh capture area is pretty small.
Anyway, definetly annoying that rather than removing the KH-38MT that never existed, its gotten a buff and yet other nations with pretty major outstanding issues in terms of AGMs, have gotten absolutely 0 bug fixes sorted (thinking stuff like Brimstones have near 0-Drift IOG for example IRL)
If by LOAL they mean how literally every other IR weapon works* by having a ground point target and swapping to tracking if there’s a target on the position, then yeah. But that’s not unique to Kh 38. It’s also been the case since introduction.
*Caveat for spikes, because I can’t remember how they work. They’re weird.
The difference is though that AGM-65 can only be fired within lock range. (also without IOG, it often just self destructs)
AASM can be fired from beyond it, but is slow and the target may have moved. I’ve also heard it was bugged and didnt work.
KH-38MT is the only missile with both the speed and range to properly exploit it.
Been firing them on dev well outside of lock on range. Taken out a few of the new AAs with Gripen that way.