Kh-38 got big buff (hipocrisy) and SPAA effectivness

penguin missle has 2km lock range but 50 km iog launch, would that make her even more op?

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Thanks.

It seems like the GNSS coordinates aren’t set in the weapon if you launch with the laser on.

And launching in GNSS mode with the laser off, turning the laser on then off again midflight seems to wipe the coordinates.

Its noticeable with the Hammer because it uses a pretty odd flight path. Not lofting, but instead tries to maintain altitude until near the target. Ends up flying right over the target keeping its altitude.

38MT Lofts, ML goes direct even on GNSS

edit - I assumed you meant after turning the laser off?

On the dev? Currently on the live server the ML’s don’t even use IOG if you launch with the laser on, and turn it off midflight.

It may seem to use IOG if its already on a terminal approach path, after the loft. But its just gliding on its momentum. If you turn the laser off during the loft, it just keeps lofting.

On dev yes, will check it out further, just making sure I didn’t mess up. Pure GNSS mode btw, never turned on laser

Ah, I assumed you meant launching with it on and turning it off, my bad

Whats the IOG drift like for Kh-38?

Okay it does loft a little, turning on laser midflight works as always, turning it off switches to IOG and basically wipes GNSS. Noticeable IOG drift, not significant enough to make a difference anyways because of big warhead lol

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Thanks for testing

W8 u cant launch them when u activate target point?

Not from behind cover. IR/TV weapons use a different locking mechanism.

In 3rd person, it just activates the mouse locking system where it tries to lock up where your mouse is aiming.

And in 1st person, its just going to try and ground lock whatever object is between you and the target point.

Oh… Well then xD. I thought they can launch without lock at target point using GPS cuz yesterday while I was testing new spaa in custom battles, i saw people launching kh38 from very far away. When i died i saw killcam with twitching ground/not loading ground but also radar couldnt pick up guy from 40km so i assumed he launched in GPS mode cuz IR cant lock from like 13km+ (mav and kh38 share same seeker in game) but also targets dont load at 20km

That might be cuz radar are a little broken from what i sometimes seen (cant detect anything)

The baseline ground lock distance for the IR Hammers and Kh-38’s is 40km in the files.

The IR seeker doesn’t lock the target until around 10km.

They would have been ground locking.

Thats what i mean. Ground lock. I know IR is for terminal guidence but if u can lock ground from 40km its basically LOAL muntion.

People in my custom battles were experianced tho. They were spotting and shooting at the marked position.

But cmon 40km range is still beyond any spaa range

So why exactly is the fake ahh MT getting buffs instead of being removed

Its the same mechanic that’s existed since the early days of TV weapons. The 10.7 A-10A for instance has a baseline ground locking range of 24km, with tracking at ~10km.

Noones shooting at 24km or 40km.

And active radar SAMs like the slamraams will be very good at shooting down incoming munitions.

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But you could with the SAL version mark the point launch it at that point then switch to Laser guidance for the hit?

W8 but u can lock ground at 24km. The point is GPS will hit this point but anything that doesnt have GPS wont

Tried it. Didnt work. Probably still very dev tho

And this is another problem is that if u cant kill plane he still can easily rearm and spam munitions again. How many times spaa gonna shoot it down? Its 16 for IRIS-T before it runs out of ammo and become dead in a water. Other spaa are way worse than IRIS-T

They can’t be fired in GPS mode remember, only in ground lock (POINT) or target track mode.

Early dev. You can shoot down munitions handily with fighters and fox3’s, the SAM version will very likely be the same.

That’s been the case for quite a while now, with the Pantsir. Its pretty easy to dodge incoming Pantsir missiles, and at that point the only thing they can do is shoot down your AGM’s/bombs.

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My point is glabbabbrob promised us to have CAS stopped or be harder to use but then made them shoot further and make it intercept munition simulator that u cant play forever with spaa