Just ideas for Aviation, bases and helicopters

In my honest opinion I’m going to have to explain more but to give a numb down version Planes/Jets should be increased by either 250-350sp (cause the last time they increased sp they didn’t increase enough in my opinion.) since you actually have to work for it at least and can’t just die and somehow get a 1,000lb bomb in like 1min in the match, and as much as i love Helicopters mostly Indonesia sub tree for Japan but i have to say that it’s completely unbalanced to spawn helicopter off rip which depending on br no one will know that you are their until you kill someone, since Gajin needs to make it where SPAA’s are more rewarded for taking down planes/jets then just killing tanks, so what I propose is that helicopters should cost 85-185sp more so you can’t spawn off rip and I also want things to be more like the concept “Take and Give.” And aviation battles Airfield bases, at 7.7-8.0 Planes/Jets(depends.) where AA should upgrade to better proxy fuse shell flak, or Anti-Air missiles and if in top tier their should be SAM sites however this does have a lot of pro and cons since we would have to figure out how to balance it since people might(100%) camp on the airfield to abuse it’s AA SAM’s but that’s just my idea, i will love for feedback from whoever read this since i want to see what parts in here I get wrong or could be improved on.

should be limited to max 3 planes per team at a time

1 Like

I mean I can understand why you want that, but it would be for the best if their wasn’t a lint since putting a limit on it, would increase toxic of who gets to fly :/ if our community was slightly more tolerant and better then yea, this system could work but not 100%.

i really dont think it would be that much of an issue, planes do get shot down eventually after all, plus I can’t count the number of times I’ve seen a team lose because like half their players were in the sky so the enemy could just take all the caps and good positions

1 Like

You make a far point their, but wouldn’t you agree that Gajin needs to make it where SPAA, gets rewarded more for shooting down planes/jets.

No role limits. Especially in game where people can buy their way to top tier.

Rising Storm 2 Vietnam has roles and 90% of loses come from the fact that people pick machine gunner or any other specialist and play it like standard GI instead of playing it like they should.

I dont want to end up being locked out of my CAP plane because some simpleton spawned a biplane in top tier match and is still en route to AO.

That or youd have to implement vote kick.

1 Like

Yea, I more agree with your statement of no limit since as you already explained the problem ms with that concept, but what I’m worried about in my topic is the AA scaling, since I’m worried it will be another situation of the Nuclear event with that AA.

theyve needed to do that for a while

if he’s a simpleton he aint really gonna live that long anyway

They need to itemize weapon costs.

No reason 2 missiles should cost the same sp as taking 6.

Im sure no one would get a squad to get into planes then camp the corner of the map to lock out other players. And im sure that someone finding out they cant spawn their plane would choose to use another tank rather than sit in the menu to wait or just leave the match.

3x commas, 2x full-stop.

I’m so glad people structure their elaborate thoughts brought to the forum… = /

While it’s annoying that my team spamming CAS always causes a loss, limiting it won’t teach people that lesson at all.
& increasing spawn points even more when CAS is balanced will just make the problem worse.