Jungle map rework was done poorly

Hi :)
The “Hornet’s Sting” Jungle rework enhanced the visuals of the map, but completely destroyed the tactical gameplay. Specifically because the reworked map removed all mid-size foliage (the kind which is always rendered regardless of graphics settings), tree density was also reduced, and foliage no longer casts shadows!
Tanks now stand out and it’s impossible to hide. This is in direct contrast to the map’s gameplay prior to the rework. As a result I find it less enjoyable

Note for moderators: A forum thread on this topic was locked, I think for duplicity? But the Jungle rework devblog thread is locked, and the other thread about the Jungle map is specifically about the removal of some map sectors on the old pre-rework map. So idk where else to post this

1 Like

it should have been renamed to beach as there’s no bloody jungle anymore.

3 Likes

Had to do something to deal with teams being made entirely of rat players

Gaijin prefers to make maps more open and with a corridor like design from counter strike. Its so prem lvl 12 players can actually see players.

That was the worst rework YET.

With all that removed foliage it just look like old jungle on ultra low quality graphics.