All of my hard work and everything will posted up in here as well as current status updates to what the mods and devs state.
You can post anything about the tank besides duplicate material.
You can post suggestions as to the best way to implement this tank ETC
This has generated so much interest I’m having to create this discord.
Note I do have a job so I’m not available 24/7
Source material cannot be leaked
Otherwise join if you want to stay in the loop, join to show support for this tank. It deserves a way more accurate implementation than what’s currently in game
As of this current dev build, the maneuverability of the Type 10 has finally been improved at low speeds. It is easily able to reach maximum RPM during neutral steering and avoids using too high of a gear when pivoting on one track.
Hey there guys
We need someone from Japan to help us source further documents
(I personally want more than than the 1,000 pages I have access to currently)
If anyone here knows of someone who lives in that country please have them contact me
Thank you!
So far, blank hull fronts and trunnions have been left alone, and composite armor has been justified with incorrect values. In this condition, there is no hope of correcting the steering.
However I haven’t figured out how to post it from davinci and it goes into detail about how to properly balance the tank out currently in game as well as giving actual armor values it should have in game that keeps its weakspots so it’s no invincible but it’s not a glass cannon
Most annoying thing. I ve had many situation where I thought I turn a little bit but in reality I was like 90 degree to one site with my side armour open like a can xD turn rate is very good, too good for today’s mechanics. We need regenerative steering to make this work well