No, that would affect proper scouting too. This change prevents farming cost reductions off of people who are already being killed, you could literally just wait behind a wall in cqc situations, wait for your allies to shoot someone, then spot based on the marker popping up when someone gets hit.
or generally just look where your team shoots and spot whats there instead of actually looking for the enemy and provide intel to your team.
If they reduced cost reductions overall or increased SP cost, they would also punish actually spotting enemies before your team sees them.
Then what exactly is the problem? You don’t want people to farm cost reductions so limit the cost reductions, taking away Intelligence and According to intelligence awards has nothing to do with that.
Yes, one can scout vehicles which are already shot at - but on the other hand you can scout and the enemy is killed one ms after scouting timed out and you got no reward at all. This may compensate the first point. So the old mechanism seems fair to me
BTW the easiest way to slightly reduce CAS would be to increase their spawn points a little bit and not to implement a new, complete non-transparent mechanic
Yeah, even in a test drive the stuttering is pretty noticeable, but in an actual match it’s borderline unplayable, especially at top tier where you don’t have that 0.1sec to wait for the game to unfreeze and let you fire
Daily’s have been the same exact difficulty for at least 2 years, and they dropped significantly in difficulty from 2019.
So no, they’re not getting harder.
Having just played the first battle mode since the ‘‘UI update’’ … turns out they changed the mode and reduced the tickets, why are they endlessly just being dishonest about things?
It’s a new mode, so this is false… and it’s not an improvement either so that’s also false.
stabilizers no longer allow you to increase the turret rotation speed
Also false.
Scouting has been fixed, and improved!
Also false, also misleading and dishonest.
Gajin really hit it out of the park with this one.
Okay, and that is harder than it was before because fewer things count, I’m one more stupid answer away from you to just but you on the block list, if you’re seriously going to pretend that this does not make it more difficult when it factually, objectively, logically does, every second talking with you is a waste of time because you are not an actual person, you are not arguing in good faith, you’re not arguing facts, you’re not arguing logic, you’re not doing anything and the only logical and reasonable explanation is that you’re either a troll or you’re paid to do this.
Scouting tasks are identical difficulty for me cause I didn’t do scout scumming, so no, it’s not harder than it was before.
It’s only harder for people that exploited the game.
By all means keep opposing the WT community and their mission for a fair & good game.
It’s not infinite speed, which is what they were fixing.
There’s like 1-3 degree per second correction to make mouse aim its intrinsically good feature, but that’s not the 40 degrees+ per second it was before.