if it makes you feel better the Elde 98 isnt the only one
this is how it is supposed to look:
if it makes you feel better the Elde 98 isnt the only one
this is how it is supposed to look:
Well the difference is the elde is nearly unplayable…
Appreciate the ability to set the airspawn as default regardless of weather, since often forgot to change it.
But also the suspensions on all the HVSS shermans (most notably Hell pack and US TT e8) remains broken. Or rather largely non-existent/seized in place. With the bogie animations(parts not connected to eachother/moving together) are broken nor do they tilt like they’re meant to. As well as the Firefly (Overlord) still having a static suspension wheel arm that isn’t connected to the wheel.
abrams fix when
clearly not a bug unless you have a source saying it can get over a 10° slope
Please rethink the whole airspawn in air rb entirely, I and many other really don’t like them or the direction you’re forcing us to go in with them whatsoever.
Please listen to the feedback here and pass this on to whomever is forcing this ill thought out and unwanted change through: The recent addition of airspawns to maps on higher tiers - #32 by Ion_492
I do though…
dies
Rare occurence of gaijin fixing it’s mistakes instead of doubling down
Please add any info in this report, log files, .dmp filet if you have aby etc.
https://community.gaijin.net/issues/p/warthunder/i/mUlIi9T8yd2Q
Still no fix for the Eurofighters god awful radar
Ver nice to see naval fixes. Please consider develope something like severe damage but in naval. It is very common situation when bot is stealing kills with one single shoot. In BB sometimes i finish battles like i did nothing, no kills and sometimes no assist. It should not look like that when i detonate front and back magazines in target, leaving it not sinking with 7% crew and receive nothing from that. Low value mission scores no kill and even assist.
Nice!
This is cool, any chance for future additions of player control in these areas?
(As in; players themselves decide the size and transparency of their hud through settings)
This is a really good start! I don’t mind tweaking other vehicle parameters to approximate not yet implemented game mechanics/functionality. Hoping for such additions in the future and for those tweaks to no longer be needed bu hopefully this will be a good bandage in the meantime :)
Edit:
After trying it after these changes it’s somewhat better when just driving straight. As soon as you apply any sort of turn it is like it’s standing without tracks on an ice patch. It still has a long way to go before it lives up to it’s IRL counterparts mobility.
How about this (timestamped to 50 sec):
Look at 1:40 as well. It can easily drive up a 30+ deg (almost looks like 40 but hard to tell) hill in snow and mud without issues.
Excited to give some of these features and fixes a test!
Would love to be able to play in DX12, can we please get some info/ an update if they are looking for the DX12 crash fix?
For those who don’t know, since about ~10 days, special effects (Napalm, Vapor Cone, etc.)in air rb games causes consistent DX12 crashes.
This is the best thing for me.
I’d be even happier if you could fix Tan-SAM Kai too.
First, nobody ever asked for an airfield spawn because of weather, NEVER. When i get autospawned on the field i just J out and quit. EASY
Second, why in this game the weather is ALWAYS bad? Even on summer maps, a bit exaggerated, isn’t it?
It would be very nice if also in the crew-skill menue the overlap of the “ace-options” in one of the skill-tabs would be minimized
Thank you for the option to just toggle off airfield spawn in bad weather, that airfield spawn in ‘bad weather’ isn’t any good, after all I’m still supposed to fly, half the time I forgot to double check and ended up on the airfield, most annoying…
Please Big Snail.
The air maps are too small. The environment isn’t ready for airspawns, and a lot of people are unwilling.
Please listen to your long time air players, that understand the game…
Torque values probably set to 0.3%, looks like it has the same power to weight ratio as gaijin server hamster XD