In Ground BR mode, it is very unfair when enemy jets or enemy helicopters camp at the helicopter airfield. It seems like there is no chance for helicopters to take off.
The AA of teammates also cannot support from such a long distance. It is very rare for friendly jets to provide support, especially since communication in this game is very limited (it seems like no one cares about chat).
Therefore, adding AI AA like the jet airfield at the helicopter airfield is extremely necessary. I hope they will add it in the next update.
no its simple,
A: you a spawn on helipad 1 with the spaa that deals no dmg
or
B: you spawn on helipad 2 which is close to af and will nuke most things coming close
NO
It sounds like YOU just want the easy mode with helis :)
What the hell you talking about? There’s enemy marker if you reach near enough the spawn, and it’s a pretty big radius so you can see anything in the map miles away.
There should be some light AA that shoots at targets that loiter for too long on the first helipad, this is a legitimate issue and can be an extremely frustrating element that can be addressed easily.
AA that does zero damage is the dumbest thing about GRB, it makes the game look broken and I legit thought it was until I found that they disabled AA damage for the first helipad, just disable the thing or call it a spawn camper beacon.
Scout drones should not trigger helipad AA too, it’s annoying since they can’t be killed by them either.
DO you know why they removed the dmg from the AA at the helipad ?
Because ppl abused it to camp there and sling atgm’s at poor tankers that had no chance to get them with a fighter
Also ppl are marked if they fly around the area so you know if there is someone camping
if you still decide to spawn a heli its YOUR fault.
The main problem I see is other helicopter’s camping the first helipad, basically fcking over anyone that spawns there.
This should not be a thing imo as this basically screws over any helicopter that can’t defend itself/ has to get close to the battlefield to be effective/ or cant turn around fast enough to kill the intruder.
A very short range weapon to kill camping heli’s would solve this issue while also not having the first helipad be abused for it’s longer range aa. Maybe having an at team shoot at the enemy heli would work.
(This would basically force helicopter’s to atleast give the spawning player a chance to fight back before either being killed by an atgm or aa missile at higher tier’s.)