Isn't min graphics in ground RB just not fair?

In War Thunder Ground Realistic Battles, many players deliberately use minimum graphics settings to gain a competitive advantage, even if they have powerful PCs capable of running high-quality visuals. Lowering graphics often reduces or removes grass, trees, and other environmental details, making it significantly easier to spot enemies who would otherwise be concealed. This creates an unfair situation where players who prioritize visual quality are at a disadvantage compared to those exploiting minimal settings for visibility. To address this, Gaijin should ensure that key environmental elements like vegetation remain consistent across all graphics settings. Instead of removing these objects, lower settings could reduce their visual quality or render distance without affecting their presence or size, maintaining fairness while still allowing performance optimization.

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Wrong, it only reduces significantly grass amount, no other asset is removed, the only true advantage Ultra Low Quality has is the less detailed non-deformable ground (which is a true advantage but in rare occasions) and less detailed lighting where it’s easier to spot a vehicle under a shadow or in darker places; grass, bushes and leafs texture are noticeable reduced, thus the advantage there doesn’t exist.

For comparison, no tree or bush is removed while on Ultra Low Quality, even with the lowest Tree range values, in live matches this doesn’t offer advantage since War Thunder maps are too small for that offer significant advantage to the player:

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You can see through some solid fences at longer distance in third person but you can’t see through mesh wire fences and you can’t spot antennas/engine smoke

Pretty fair tradeoff

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low graphics hurts my eyes and impair my vision. instead of seeing bodies of tanks, I see pixels with more pixels

Yes, you are 100% right, but doesn’t matter what lower graphices still has an advantage. What gaijin should do is to make things the same but lower the graphcies on that object rather than removing it. By this i mean very small objects.

what graphics do you use?

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as high as possible with a few exceptions :3

do you play ground rb a lot? Because most people do use min in ground rb to see through some small grass.

I quit playing ground rb a while back after getting 9.0 Type 74E. I’ve been playing air realistic since. I get why people would use min in ground, but it mentally hurts me since I physically cannot see

just cancel old gpu support. thats it.

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yeah…

I can only use min graphic because of my device

Not this discussion again.

Seriously though. War Thunder shouldn’t change anything for high-end users against the inequity in visuals against low-ends unless Gaijin changes the entire monetization system to introduce new and tighter minimal specs, which would imply paying a price tag for the game in the first place + premium, and even then, Gaijin would get metric tons of lawsuits for arbitrary, anti-consumer practices.

In conclusion: Get good and lower your graphics accordingly if you’re willing to sweat. Everything else is beside the point.

Well it doesnt give ULQ players an advantage if they actually need to use it, I dont see a problem with it as a former 2014 Toshiba Satellite player. I never had any complaints or ever thought it was unfair