Is WarThunder a moral company?

Well, this is certainly a thread…

The market for genre is completely and utterly captured by gaijin and whoever makes WoT.

Competitor will never emerge, its impossible to compete with a game that has 10+ years of content and playerbase in a niche market like this.

Gaijin can be as scummy as possible as long as it doesnt cause a riot.

There are much worse developers we can have i assure you.

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Eagle Dynamics
Gaijin Entertainment
Wargaming

Of course it’s been Gaijin vs ED for the last 2 years now, it’s just not talked about cause DCS requires at least a controller to function whereas you only need M&K for War Thunder.

And of course indirect competition from all other developers on the planet.

Overall, I believe so yes, let me explain below

It’s true that companies need to be profitable to survive. However, the balance between profitability and ethical practices is crucial. While some players may accept a focus on profit, others may feel that the methods used to achieve this profit, such as encouraging addiction, are morally questionable.

Your personal, and many other peoples experience, highlight a common concern in the gaming industry, Games designed to keep players engaged for long periods, often through mechanisms that encourage spending. This can lead to a cycle of dependency and addiction, which raises ethical questions about the responsibility of game developers.

The extensive grind required to progress in WarThunder, despite significant financial and time investments, is a point of frustration for many players. This model can be seen as exploitative, as it leverages players’ time and money without providing a proportional sense of achievement or completion.

The discrepancy between the game’s advertisements and the actual player experience is another ethical concern. If the game is marketed as “free to play” but requires extensive time or financial investment to access top-tier content, this can be seen as misleading.

The suggestions for improving the game, such as facilitating the grind and offering better rewards for premium accounts, are what alot of the community wants. These changes could make the game more enjoyable and fair, potentially attracting more players and retaining the existing ones.

The impact on the community could also significant. A game that fosters dependency and frustration can lead to a toxic environment, which diminishes the overall player experience, hence your comment above, would just expedite peoples hastiness to leave for another competitor.

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I don’t think the issue regarding Gaijin is morality just incredible meanness and a very odd sense of what it’s products are worth.Still if people are willing to play for it then why not charge for it?

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hahahahhah did you just realize

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DCS is too hard to get into, thats like saying ARMA is a competitor to battlefield series. I do wish gaijin would show some love to sim, I tried getting into it but air sim is just extremely good players that rape newbies and 80% of ppl are bots or afk bombing bases.

Ground sim ques can be way too long and I hate how the map and friendly markers are turned off when more hardcore ground sims like squad hll and arma is more forgiving in that regard. On top of having and expecting players to have mics and talk which adds yet another layer WT doesnt have that compounds the issue of no IFF etc

Also ground sim still has the arcadey as hell post pen camera and telling you what components or crew you knocked out which is 100000x more unrealistic than a tiny blue chevron above friendly tanks and planes.

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@Sternlos
War Thunder has IFF, and Squad is not a sim, neither is HLL or Arma.
They stopped being realistic the moment Tarkov released, and shortly after COD MW2019.
“Realistic” game devs using Goldeneye 007’s gunplay from the 1990s letting COD surpass them in realistic gunplay… annoying.

It takes 4-5 seconds to identify, its way too long and is proven time and time again by the amount of tks there.

Not to mention it not working half the time if you fail to range etc

Its the number 1 factor to keeping players away, and why ground sim is dead.

Is gaijin a moral company?

Isn’t it obvious?

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The third one has misinformation in it.

It’s sad you don’t spend money on games with developers that listen to their community.
Enjoy Fortnite.

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Thank you, you gave me a new perspective

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you rn

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Keep defending Gaijin from criticism.

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Thats literally what YOU are doing

If all your posts are going to contain is “no you”, then they further prove my points.
Gaijin reverted the economy on the morning of May 18th.
People started review bombing the game around noon of May 18th.
Pacific Standard Time.

Gaijin reverted the economy changes before the review bombing, and opened up a line of communication directly with management before the review bombing.

That allowed us critics to give our feedback to Gaijin directly while children had a tantrum after the economy got reverted back to an un-nerfed state.

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You’re upset and “won’t be spending another cent on this game” because they had an ad run on a video you didn’t like? and not just a video you didn’t like but because of who’s video it was?

I mean so what if they would like " pro-Russian separatists" to buy the game? If they’re “a moral company” they would want to have everyone play, as the only way this game makes money is via people buying things which they’ll only buy if they first play the game. But it’s dumb, companies aren’t moral or immoral, they’re just companies - people with in it will be both in various ways because we are human.

I buy things I like, I don’t buy things I don’t like, I don’t usually concern myself with who or what is selling me the said thing I like.

Hope they see this. Maybe they will even give you 250GE

Sometimes i really wonder why people even react to that alvis guy posts

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Yeah, right ‘mIsInFoRmAtRiOn’, but hey, you belive what you want, Your coping doesnt affect me

It’s sad you don’t spend money on games with developers that listen to their community.

hahahahahahahahahahahaha are you referring to Gaijin, telling me that they listen to the players? That is some good comedy!!

I don’t play Fortnite, but I guess they do listen to the community. However, you know who actually listens to the community from my experience? The Helldivers studio. They issued an update that went poorly, and players are voicing their concerns. Now they are issuing patches daily to fix everything that’s broken. They have polls, and the winning options actually get implemented.

Do you know how good it is to see the promised changes get implemented within two weeks instead of waiting 15 months only to get nothing? How are you enjoying those three boosters per day to “improve the grind.” must be doing wonder!

LOL!

But hey @AlvisWisla keep giving Gaijin money! I’m sure that next week they will change their 12-year-old foolproof tactics and actually become a good company that treats their customers with respect.

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So Helldiver devs did what Gaijin Entertainment did.
So you praise Helldivers for doing what War Thunder did…

Then you claim Helldivers took 15 months?
War Thunder we got reverted economy before the review bombing, and us critics got to voice our concerns directly to management.
Within 1 month of them getting through the 15,000 feedback messages we got a significant SL economy boost, and a reduction in required RP to complete tech trees.

I will be using up to 27 boosters per day when they arrive, as my average daily battles is <27 battles as is.
Maybe more on some days since I play both air and ground.

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2 weeks to roadmap.
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1 week to reformed economy.

Spoiler

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Exactly what Gaijin promised too.

So you’re opposing Helldivers as well for doing the same thing War Thunder did?
Or do you avoid ideological consistency?

The fact you claim Helldivers and WT devs threw away feedback is hilarious.

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