How many does the Sea Harrier FA.2 have lol, just out of curiosity.
The solution to that I think would be nations that were against each-other historically.
Fulcrum does need a buff however I don’t think its performance is still going to be all that great in comparison to something as made up as the F-16 or F-2.
More realistic flight models and comparable aircraft capabilities might help this situation.
Well for most modern planes that’s simply not going to be a reality.
So it’s going to be made up flight models vs somewhat founded in reality flight models
There are 300 games in the FA-2. However there are also around 3000 games in the AV-8B+ in the same timeframe.
How is this any different than placing NATO on one side and Warsaw pact on the other? Japan / USA / Germany / France / Britain / Italy vs USSR/China. Maybe you can make argument for Sweden as neutral and capable of going either way.
There is nothing about the flight model that will be buffed anytime soon. The plane is modeled based on CL diagrams found in the Soviet manual and other performance metrics. It falls short in some ways but not in any way that can be readily demonstrated in the game to an extent the developers would make a change.
The F-16 flight model also isn’t made up in any extent that’s greater than other planes. In fact it’s arguably more accurate than some of the other 4th Gen flight models out there like the Mirage 2000. F-2A in game is just modeled on F-16 but with lower wing loading…good luck trying to get it nerfed.
The Su-27 is now in similar situation to other flight models in a sense…guess what? Anytime someone suggested moving it to 13.0 to give Russia a decent 13.0 plane, it has been met.with extremely stiff opposition on the part of NATO players. This was prior to the massive flight model buff it received in recent patch.
Basically the game mode is permanently frozen to be bastions of one sided matches at every bracket until it cannibalizes itself out of existence.
Which I don’t get.
It’s already 13.0 in arb, why leave it to rot in sim. I’d bet its mostly down to those players advocating to not go down do not have the plane and somehow get killed by it at 13.3 (even though it’s super easy to counter any fox 1s with fox 3s unless it’s an sm2)
Eurofighter has real life limit of 24 degrees AoA in its service configuration. Guess what it can do in game? Just a smidge over 50 degrees. Also come with goofy cobra button because IRL plane has manual pitch override.
AMK equipped Typhoon s in-game might be modeled to have 75+ degrees of available AoA.
Gripen IRL has limit of around 26 degrees…solidly 30+ in game.
Mirage 2000 has 29 AoA limit…once again over 40 degrees in game.
The G loading in game is not even take in regards to the correct reference…
It splits the difference between two publicly available EM diagrams and the one you commonly cite is for F-16s equipped with older variation of the engine from before FADEC implementation.
Mirage 2000 flight model is even more erroneous than F-16 flight model and has much better effective turn rates across the board due to vastly overperforming energy retention, and overperforms at low speeds to moderate amounts and extreme amounts at high speeds.