Is tiger h1 worth the grind?

So you dont get pissed when you get shot by vehicles you didn’t see without bushes?

Personally I cant decide whether my bright green mobile hedgerow stands out more than my tank would without bushes.Very few maps match the bushes available.You can blind yourself with bushes in GRB as well if you do it wrong.
They can be blown or shot away now as well which is a kick in the teeth for anybody who purchased them(Thanks Gaijin)

Anyway ,I lead us off topic so into the sin bin with me.

Anyway ,do you not need the Tiger H1 in order to progress anyway? With or without bushes?

1 Like

How did we go to talking about the tiger h1 to bushes being annoying?

Hah, a WT Forum classic.

There are some people here who manage to derail pretty much every thread with their internal bickering.
The best thing to do is just try to ignore them.

Edit: Shit, and now I did the same.

1 Like

I’m late to the party, but yes, it’s definitely worth having the Tiger in your lineup.

Read the discussion?

For its bad armor and rather big size, Tigers face too much super op shells and even sometimes ATGMs. Heat was recently buffed and tiny tincans like Pt-76B might easily pen your armour and osk you, even when angled. All this Heat-FS, ATGMs, alot advanced shells it never met irl, planes with dozens of FFARs mean you factually have no armor. Ppl just spam things like PT’s, M-51, cold war howitzers with precise 155mm guns etc… Good luck while angling :)

1 Like

Yep

Tiger is a bit of a trap. You feel like you’re going to be clubbing T-34s and M4s, but then everything you face can just blast you in one hit frontally or through your thin sides if you try angling. Panthers are far more scarier to face if your gun can’t go through the upper front plate.

2 Likes

I think the OP meant if it was worth spading. Which of course is “yes” even with the shot magnet copula.

1 Like

I find Tigers better for all the wrong reasons.

Tiger has a bigger shell with much more TNT equivalent, it in fact overpressures things like IS-2 does with PzGr. shell (not Pzgr. 39). Panther has a very long reload for a 75mm gun, it just isn’t enough at a BR where you get nuclear German 88mm, Russian 85mm and American 90mm with the same reload time. Shermans have 76mms, but also reload faster and have stabilizers.

It has much better reverse speed and better armor for urban combat. I don’t mean that Tiger’s armor is good, I mean that Panther’s side armor is very weak and it has a much weaker turret than a Tiger.

Tigers are better at brawling, which is the only thing that matters in this game, brawling on a capture point in a claustrophobic space.

Edit: I also much prefer Tiger E over Tiger H1, as it doesn’t have the annoying, not usable smoke grenade launchers, that block the gun at the near ideal angle to maximize armor and it doesn’t have a huge cupola.

Doesn’t really matter that much. Panther can OHK or just destroy the whole turret making vechicle disabled and basically dead.

It isn’t that long.

Tiger H1 has much easier to aim at and pen cupola weakspot not to mention that his whole frontal armor is just a weak spot.

When it comes to Panthers, not a lot of players know about mg-port waekspot and the turret gets the same damage penned as Tiger gets after cupola shot.

If You want to brawl at the point, then Tiger might be better than Panther, but overall that is not a tank for it.

What’s OHK?

It does matter, Panther has only 29g of TNT equivalent. Tiger has 215g on PzGr. and 108g on Pzgr.39, T-34-85 has 164g, M36 has 137g, even a Sherman 76 has 64g. Combined with the fact that a Panther has the same reload as a Tiger, T-34-85 and M36 of 9.62s/9.75s (stock crew for good reference), it makes a huge difference. For comparison M4A3E8 has 7.67s and twice the TNT.

I don’t have any problem one shoting tanks with any of the vehicles I listed, except the Panther. Panther of course one shots tanks pretty easily, but you can’t aim carelessly like with the others, turret and cupola shots will sometimes not one shot.

With a Tiger with PzGr. you can pen anywhere and it’s automatic overpressure.

Again, I mainly play Tiger E, so I don’t have a problem with cupola. Tiger’s turret is significantly stronger than Panther’s turret.

Panther’s side armor, mainly on the turret, but also on the hull, is so thin (45mm on the turret and 40-50mm on the hull, depending on the variant), that it can be penned basically from the front by a T-34-85, M4A3E8 or M36. I know because I do this all the time.

This is the only choice Germany gets around 6.0. You have a choice between Tigers, Jagdpanzer 4/70 (no turret, no weakspot), Panthers or Panzer 4s, I would choose them for brawling in that order. The rest are sniping-only TDs. Jagdpanther is good, but it’s 6.3.

1 shoot kill.

And one shoot from panther can cripple the enemy tank in such a way that he won’t be able to do anything.

Panther has much more stable gun than Tiger H1, meaning it is easier to be the first to shoot.

You can’t pen anywhere and it doesn’t overpressure all the time.

The topic is about Tiger H1, not Tiger E.

1 hit kill*

2 Likes

The Panther’s gun is like the Soviet 57mm gun. It has a lot of pen, but the post pen damage is very lacking, and it usually takes 2 shots to kill most things that other guns can do in 1 hit.

Meh. Tiger I is a glorified Panzer 4 relative to its BR. You can’t angle against everyone at once and the turret traverse is too slow. Them castrated maps as of late don’t even allow for sniping, the one thing this tank is good at. When I play USA and meet a Tiger, the only thing comes to mind - EZ kill.

Panthers and especially Jagdtpanzers is where its at. Just zoom around in the Jpz 4-5 / Jagdpanther combo and print nukes.

The biggest weakness of the Tiger is the BR, which puts it at a BR bracket without fair opponents. Ofc there are still alot historical WW2 tanks around that BR. But lets face it. Community plays what works and is op. So in most games you play against fast moving cars, heat-fs slingers, modern light tanks and other ambush-like units. Ratels, Pt’s, M-51, 155mm cold war howitzers etc etc etc. When do you really face Shermans, IS or T-34 tanks in a Tiger? Its pretty much rare.

Most games are uptiered to 6.+ and maps are swarmed with Ratels and stuff. Few play historical opponents, where angling etc might work. Instead they lol around in 155mm howitzers, 300, 400, 500, 600mm pen heat-fs / ATGM vehicles. Super fast. Super agile. Super pen. No angling helps. Often they move faster than you turret might track them. Most of your ammo types won’t ever trigger . Almost all of these units are sponges for Panzergranate shells. You shot - Panzergranate does almost nothing. They shot, heat fs or 155mm HE lolkills you or at least cripples you.

Sigh. Wtb gamemodes without light tanks and yolocars. And a special mode without M-51 and this 450mm pen from that cold war gun. This M-51 is truly spammed. Its just broken. Op trajectory. Op pen. Since 2 patches ago also extreme lethal damage. What do you do when they snipe 450mm pen Heat FS? It kills you at any range at any angle. Even the Pt-76b heat is now super lethal.

WT is unplayable at certain BR brackets. Super lethal tincan racers or super cold war guns vs. Tigers and the likes. Even ATGMs are possible. It just doesn’t work.

1 Like

yeah, it’s pretty good.

Nah, it’s not that bad, but it’s a somewhat good comparison. You will occasionally have to do a follow up shot, but you mostly one shot enemies with it. It’s simply not as certain as a Tiger’s gun for example.