Is this really all I get for having a pretty good game getting 11 kills, 3 assists at 9.0BR with a 10% research booster? What a slap in the face honestly. This game has gotten so grindy with the amount of vehicles there are in the game now, the rewards just don’t match the amount of research you have to do.
Bulk of RP gained is from match duration.
How long was the match? Give this a read: Report on how scores, SL, and RP rewards are calculated
24 minutes
What tanks, and their respective activity%?
Leopard A1A1, 98% activity
Let’s assume you only killed tanks without any BR correction punishment and got 100% score and RP. I’ll alsoassume you used a backup for your death.
Econ mod: 2.14
Skill bonus: 2.0 (9 kills)
2 x 24 x 60 x 0.98 x 2.14 x 2 x 0.71 = 8571
11 kills = 2 x 47 x 2.14 x 11 = 2212.76
3 assists = 2 x 21 x 2.14 x 3 = 269.64
Your RP gained seems absurdly low.
Can you please click the yellow mail icon in bottom right, screenshot the battle report and screenshot each item so it hovers over the breakdown?
II think there’s a substantial confusion present in that the reward for winning only shows you the base reward for time alive (it doesnt include the 2x from 9 kills) and you’re not showing us the whole report card.
Skill bonus should be around 4000-5000ish alon.
Yeah, it looks like this one lines up much better with my maths.
Reward for winning/participation is ONLY
economy x time alive x activity x 0.71 x 2 (if win)
economy x time alive x activity x 0.71 x 1.34 (if lose)
This get multiplied by skill bonus (so you had 4509 reward for winning and 4509 and 4509 skill bonus), The remaining skill bonus is for destruction/assist/crit/damage summed into it.
IMO rewards for personal achievements in a battle still seems quite low, it’s weird how time played so much more than killing enemies.
Thanks for the help though, very thorough info!