Is there a way, whether test flight or usermissions, to reliably, on-command and consistently cause an oil-leak?

I’m curious if constant speed propellers’ prop pitch being reliant on engine oil is modelled and wanna test it in a repeatable environment (basically - does engine oil tank going dry set prop pitch to full fine in a constant speed prop regardless of RPM or IAS?)

WT models stuff you wouldn’t think it would so I wanna see but getting shot at intentionally in a live game is beyond my sensibilities and testing with someone else is too much trouble.

It would probably be easiest to create a custom battle and test with another human. The only other way I’d think it would be possible, is by using AF AA in a custom battle to test.

The amount of engine oil used in a prop is a small proportion of hte total.

From memory… I used to overhaul Hamilton Std props from DC3’s and similar a few decades back, the total volume of the prop pitch mechanism is about 1 liter - a DC-3 engine oil tank holds over 30 gallons - 126 liters (that isn’t from memory - see - DCA DC-3 Description)

And once you’ve pumped enough oil to push the prop where you want it then that’s all the oil it is going to use - it doesn’t get “used up” in any way shape or form - in this one engine oil plus aerodynamic pressure try to move the pitch to fine. High pressure governor oil acts in the other direction.

Any oil pushed out of the hub in either direction essentially just goes back to the tank.

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